Offline 165.23.83.98:28017 checked 10d ago
Project Saga PVE Rust
Connect
srv = rust.server("165.23.83.98:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 165.23.83.98:28017
- region
- – · ca1
- max players
- 50
- group limit
- not published
- wipe schedule
- monthly
- last wipe
- 6 Mar 2025, 22:54 UTC
- hostname
- –
- first seen
- 18 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 58/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 76 on average | 118/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 69 on average | 77/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 6/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 60 on average | 251/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Project Saga PVE Rust rank?
Over the last seven days Project Saga PVE Rust sits at #15,316 on player hours, in the top 70% of ranked servers.
What population does Project Saga PVE Rust carry?
Project Saga PVE Rust returns no live count at this refresh, having last been seen 10 days 11 hours ago.
About the server
What Rust version does Project Saga PVE Rust run?
The build is Rust network protocol 2582 and build 115870 on Windows, run by Project Saga PVE Rust. The protocol has to match before you can join, and Steam does the updating.
Is Project Saga PVE Rust up, and what does its uptime show?
Project Saga PVE Rust is offline at this refresh; the last response came 10 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.
Which location does Project Saga PVE Rust run from?
There is no region published for Project Saga PVE Rust, and the region code is ca1. Rust Data does not look up where the machine stands; it shows where a server says it is. 165.23.83.98:28017 is its address.
Rules, settings, map
Which rules apply on Project Saga PVE Rust, and what settings?
No gather rate appears in the name: Project Saga PVE Rust. No group limit is published. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Project Saga PVE Rust?
The game generates the map on Project Saga PVE Rust: procedural, size 4,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Project Saga PVE Rust wipe?
Expect an estimate: Project Saga PVE Rust's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 600 days 23 hours ago. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Data filters and lists contain Project Saga PVE Rust?
These Rust Data lists include Project Saga PVE Rust: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
How should you read the server tags on Project Saga PVE Rust?
The game's server browser reads these tags from Project Saga PVE Rust: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; v2582 (Protocol): To join, your game must run protocol 2582; cs115870 (Build): Build number: 115870; ptsw (Networking): 'sw' is the network layer field; $rca1 (Region code): ca1 is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Project Saga PVE Rust?
In Rust, F1 opens the console: type client.connect 165.23.83.98:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.