Rust Data

rustdata.spaceservers166.1.144.13:27017.ipynb

Run all rust-data · live

‹ All servers

Online 166.1.144.13:25957 checked 11m ago

A Rust Server

Connect

srv = rust.server("166.1.144.13:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 03:32 UTC20d ago 0 NaN running 0
1 Wed 7 Oct, 21:24 UTC21d ago 1 NaN 1.3 days 0
2 Wed 30 Sep, 06:41 UTC29d ago 3 halved by day 1 7.6 days 0
3 Sat 26 Sep, 17:58 UTC32d ago 5+1 queue halved by day 1 3.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
166.1.144.13:25957
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 21:24 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165/200

Quick answers

From the figures on this page.

Population

What position does A Rust Server take in the server rankings?

Rank #15,318 on seven-day player hours for A Rust Server, within the top 69% of all ranked servers.

How many players does A Rust Server hold at once?

Current row: 0 players on A Rust Server, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does A Rust Server run?

Server fps over the last 48 hours averages 102; the floor is 8. The entity count peaked at 47,313, covering buildings, deployables and the rest of the world. Memory peaked at 3,667 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on A Rust Server?

Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is A Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for A Rust Server. Count back 17 days 8 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 21 September 2026.

Where does A Rust Server sit?

There is no region published for A Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 166.1.144.13:25957 is its address.

Rules, settings, map

What rules and settings are recorded for A Rust Server?

No gather rate appears in the name: A Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has A Rust Server selected?

The game generates the map on A Rust Server: procedural, size 3,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does A Rust Server wipe, and how often?

No next wipe can be predicted for A Rust Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 21 days 15 hours ago, and that is the one in play.

On A Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Which lists on Rust Data hold A Rust Server, and which filters?

These Rust Data lists include A Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on A Rust Server hold?

Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join A Rust Server?

In Rust, F1 opens the console: type client.connect 166.1.144.13:25957. Launch Rust on this page does the same by opening the game through Steam and connecting. https://aurorix.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online