Rust Data

rustdata.spaceservers167.114.157.40:40795.ipynb

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Offline 167.114.157.40:40794 checked 30d ago

_mod_retest_rust_oxide_9831dbc8

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("167.114.157.40:40795")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,956 # top 71%
last wipe 30d ago # monthly schedule
next wipe 8d 14h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
167.114.157.40:40794
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
27 Sep 2026, 18:59 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average25/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average6/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average43/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average59/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average1/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does _mod_retest_rust_oxide_9831dbc8 rank?

Over the last seven days _mod_retest_rust_oxide_9831dbc8 sits at #16,956 on player hours, in the top 71% of ranked servers.

How full does _mod_retest_rust_oxide_9831dbc8 run?

_mod_retest_rust_oxide_9831dbc8 returns no live count at this refresh, having last been seen 30 days 9 hours ago.

Server data

What Rust version does _mod_retest_rust_oxide_9831dbc8 run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by _mod_retest_rust_oxide_9831dbc8. Joining needs the same protocol on your game; Steam handles the update.

Is _mod_retest_rust_oxide_9831dbc8 up, and what does its uptime show?

_mod_retest_rust_oxide_9831dbc8 is offline at this refresh; the last response came 30 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 27 September 2026.

In which location is _mod_retest_rust_oxide_9831dbc8 hosted?

No region is published by _mod_retest_rust_oxide_9831dbc8. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 167.114.157.40:40794 is its address.

Settings and map

Which settings and rules does _mod_retest_rust_oxide_9831dbc8 run?

You will not find a gather rate in the string _mod_retest_rust_oxide_9831dbc8. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has _mod_retest_rust_oxide_9831dbc8 selected?

_mod_retest_rust_oxide_9831dbc8 runs a procedural map, which the game generates.

Wipe data

On what schedule does _mod_retest_rust_oxide_9831dbc8 wipe?

Expect an estimate: _mod_retest_rust_oxide_9831dbc8's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 30 days 9 hours ago. Its tags carry a monthly wipe schedule.

Tags, lists

Which lists on Rust Data hold _mod_retest_rust_oxide_9831dbc8, and which filters?

The Rust Data lists that _mod_retest_rust_oxide_9831dbc8 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on _mod_retest_rust_oxide_9831dbc8?

These tags are published by _mod_retest_rust_oxide_9831dbc8 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to _mod_retest_rust_oxide_9831dbc8?

Enter client.connect 167.114.157.40:40794 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,587 players 11,597 servers online