Rust Data

rustdata.spaceservers167.114.158.11:28221.ipynb

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Offline 167.114.158.11:28220 checked 26d ago

stagingtest

Connect

srv = rust.server("167.114.158.11:28221")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,537 # top 70%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
167.114.158.11:28220
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 21:37 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average678/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average95/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average392/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average202/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average173/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does stagingtest rank?

Rank #16,537 on seven-day player hours for stagingtest, within the top 70% of all ranked servers.

What population does stagingtest carry?

Offline now for stagingtest, with the last sample 26 days 8 hours ago.

About the server

What is the Rust version on stagingtest?

The build is Rust network protocol 2633 and build 165217 on Linux, run by stagingtest. Joining needs the same protocol on your game; Steam handles the update.

Is stagingtest up, and what does its uptime show?

Offline now for stagingtest, last seen 26 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.

In which location is stagingtest hosted?

There is no region published for stagingtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 167.114.158.11:28220 is its address.

Map and rules

Which settings and rules does stagingtest run?

No gather rate appears in the name: stagingtest. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has stagingtest loaded?

A procedural map runs on stagingtest, generated by the game.

Wipes and dates

When does stagingtest wipe, and how often?

A rhythm cannot be read from the wipes of stagingtest on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 23 hours ago.

Tags, lists

Which Rust Data filters and lists contain stagingtest?

On Rust Data, stagingtest appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on stagingtest?

The game's server browser reads these tags from stagingtest: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to stagingtest?

The manual route: launch Rust, F1, then client.connect 167.114.158.11:28220. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,134 players 11,840 servers online