Offline 167.114.158.11:28220 checked 26d ago
stagingtest
Connect
srv = rust.server("167.114.158.11:28221")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 167.114.158.11:28220
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 30 Sep 2026, 21:37 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 678/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 57/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 95/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 392/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 202/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 173/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does stagingtest rank?
Rank #16,537 on seven-day player hours for stagingtest, within the top 70% of all ranked servers.
What population does stagingtest carry?
Offline now for stagingtest, with the last sample 26 days 8 hours ago.
About the server
What is the Rust version on stagingtest?
The build is Rust network protocol 2633 and build 165217 on Linux, run by stagingtest. Joining needs the same protocol on your game; Steam handles the update.
Is stagingtest up, and what does its uptime show?
Offline now for stagingtest, last seen 26 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.
In which location is stagingtest hosted?
There is no region published for stagingtest. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 167.114.158.11:28220 is its address.
Map and rules
Which settings and rules does stagingtest run?
No gather rate appears in the name: stagingtest. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has stagingtest loaded?
A procedural map runs on stagingtest, generated by the game.
Wipes and dates
When does stagingtest wipe, and how often?
A rhythm cannot be read from the wipes of stagingtest on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 23 hours ago.
Tags, lists
Which Rust Data filters and lists contain stagingtest?
On Rust Data, stagingtest appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on stagingtest?
The game's server browser reads these tags from stagingtest: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to stagingtest?
The manual route: launch Rust, F1, then client.connect 167.114.158.11:28220. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.