Offline 167.148.181.234:28015 checked 23d ago
A Rust Server
Connect
srv = rust.server("167.148.181.234:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 16:30 UTC23d ago | 1 | NaN | running | 1 |
| 1 | Sat 3 Oct, 19:33 UTC24d ago | 1 | NaN | 0.9 days | 0 |
| 2 | Fri 2 Oct, 17:13 UTC25d ago | 1 | NaN | 1.1 days | 1 |
| 3 | Thu 1 Oct, 16:09 UTC26d ago | 1 | NaN | 1 days | 0 |
| 4 | Thu 24 Sep, 19:45 UTC33d ago | 0 | NaN | 6.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 621/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 393/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 312 on average | 40/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 311 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 272 on average | 153/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 95/125 |
Quick answers
From the figures on this page.
Population
How does A Rust Server compare in the rankings?
Player hours over seven days put A Rust Server at #15,986, in the top 71% of the ranked set.
How many players does A Rust Server hold at once?
A Rust Server returns no live count at this refresh, having last been seen 23 days 5 hours ago.
Server facts
What is the Rust version on A Rust Server?
Version Rust network protocol 2634 and build 166652 on Linux is reported by A Rust Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is A Rust Server, and is it online now?
Offline now for A Rust Server, last seen 23 days 5 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.
Where does A Rust Server sit?
There is no region published for A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 167.148.181.234:28015.
Map and rules
Which settings and rules does A Rust Server run?
You will not find a gather rate in the string A Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has A Rust Server selected?
Size 1,500, seed 1: the procedural map on A Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Discord.gg/Osmanlirust is what the map name field says.
Wipes and dates
On what schedule does A Rust Server wipe?
Irregular wipe times on A Rust Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 23 days 18 hours ago.
On A Rust Server, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.
Tags and filters
Which lists on Rust Data hold A Rust Server, and which filters?
On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
How should you read the server tags on A Rust Server?
Read by the game's server browser, the tags A Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to A Rust Server?
In Rust, F1 opens the console: type client.connect 167.148.181.234:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.