Offline NA 167.160.91.10:28015 checked 15d ago
[US] Just chilling. Vanilla.
Connect
srv = rust.server("167.160.91.10:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 11d 18h | Sun 8 Nov, 16:12 UTC | wipe |
| 2 | 25d 18h | Sun 22 Nov, 16:12 UTC | wipe |
| 3 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 39d 18h | Sun 6 Dec, 16:12 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 16:12 UTC16d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 96166
- map
- Procedural Map
- size
- 3000
- seed
- 96166
Server
srv.info()- address
- 167.160.91.10:28015
- region
- NA
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 11 Oct 2026, 16:12 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 36 on average | 40/100 |
| 1 | [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] | NA · groups of 8+ · biweekly · 1 on average | 0/100 |
| 2 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 119 on average | 51/200 |
| 3 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 96 on average | 22/200 |
| 4 | Rustoria.co - US Medium Premium | NA · groups of 12+ · biweekly · 56 on average | 32/200 |
| 5 | Rustafied.com - US Medium - Large | NA · groups of 16+ · biweekly · 40 on average | 14/100 |
Quick answers
From the figures on this page.
Population
How does [US] Just chilling. Vanilla. compare in the rankings?
Ranked #15,519 on seven-day player hours, [US] Just chilling. Vanilla. is #1,557 in North America and in the top 71% of all ranked servers.
What population does [US] Just chilling. Vanilla. carry?
Offline now for [US] Just chilling. Vanilla., with the last sample 15 days 6 hours ago.
Server facts
Which Rust version is [US] Just chilling. Vanilla. on?
Version Rust network protocol 2634 and build 167398 on Linux is reported by [US] Just chilling. Vanilla.. Steam updates your game for you, but the protocol must match to join.
How reliable is [US] Just chilling. Vanilla., and is it up?
[US] Just chilling. Vanilla. is offline at this refresh; the last response came 15 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 28 September 2026.
In which location is [US] Just chilling. Vanilla. hosted?
With its NA tag, [US] Just chilling. Vanilla. lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 167.160.91.10:28015.
Settings and map
Which rules apply on [US] Just chilling. Vanilla., and what settings?
The name [US] Just chilling. Vanilla. carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.
Which map has [US] Just chilling. Vanilla. loaded?
The game generates the map on [US] Just chilling. Vanilla.: procedural, size 3,000, seed 96166. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does [US] Just chilling. Vanilla. wipe, and on what schedule?
The tag sets the prediction: [US] Just chilling. Vanilla. has too few wipes on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 16 days 5 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.
On [US] Just chilling. Vanilla., what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold [US] Just chilling. Vanilla., and which filters?
The Rust Data lists that [US] Just chilling. Vanilla. fits are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on [US] Just chilling. Vanilla. hold?
Read by the game's server browser, the tags [US] Just chilling. Vanilla. publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [US] Just chilling. Vanilla.?
In Rust, F1 opens the console: type client.connect 167.160.91.10:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.