Offline 167.160.93.169:28025 checked 29d ago
Chill
Connect
srv = rust.server("167.160.93.169:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 845366929
- map
- Procedural Map
- size
- 3500
- seed
- 845366929
Server
srv.info()- address
- 167.160.93.169:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Aug 2026, 18:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 241/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 21/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 155/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 60/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 32/100 |
Quick answers
From the figures on this page.
Population
How does Chill compare in the rankings?
Player hours over seven days put Chill at #16,956, in the top 71% of the ranked set.
What population does Chill carry?
Offline now for Chill, with the last sample 29 days 22 hours ago.
Server data
Which Rust version is Chill on?
The build is Rust network protocol 2632 and build 160556 on Windows, run by Chill. Joining needs the same protocol on your game; Steam handles the update.
Is Chill up, and what does its uptime show?
Chill is offline at this refresh; the last response came 29 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Chill hosted?
No region is published by Chill. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.160.93.169:28025.
Rules, settings, map
Which settings and rules does Chill run?
You will not find a gather rate in the string Chill. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on Chill?
The game generates the map on Chill: procedural, size 3,500, seed 845366929. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Chill wipe, and on what schedule?
Too few wipes are on record for Chill to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 80 days 10 hours ago.
Tags and filters
Where does Chill appear among Rust Data lists and filters?
The Rust Data lists that Chill fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Chill?
Read by the game's server browser, the tags Chill publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs160556 (Build): Recorded game build: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Chill?
Enter client.connect 167.160.93.169:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.