Rust Data

rustdata.spaceservers167.179.168.245:28016.ipynb

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Online 167.179.168.245:28015 checked 11m ago

Lee's Rust Server

Connect

srv = rust.server("167.179.168.245:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,412 # top 69%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 09:30 UTC23d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
167.179.168.245:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 09:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average353/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average173/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average93/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Lee's Rust Server rank?

Over the last seven days Lee's Rust Server sits at #15,412 on player hours, in the top 69% of ranked servers.

How full does Lee's Rust Server run?

Lee's Rust Server reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

Server data

Which Rust version is Lee's Rust Server on?

Rust network protocol 2634 and build 166652 on Linux is what Lee's Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Lee's Rust Server, and is it up?

The current sample puts Lee's Rust Server online. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Lee's Rust Server hosted?

No region is published by Lee's Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 167.179.168.245:28015 is its address.

Rules, settings, map

Which settings and rules does Lee's Rust Server run?

No gather rate appears in the name: Lee's Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has Lee's Rust Server loaded?

The game generates its map: procedural, on Lee's Rust Server.

Wipe schedule

When does Lee's Rust Server wipe, and how often?

The record for Lee's Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 23 days 22 hours ago, and that is the one in play.

On Lee's Rust Server, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Lee's Rust Server, and which filters?

These Rust Data lists include Lee's Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Lee's Rust Server?

The game's server browser reads these tags from Lee's Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Lee's Rust Server?

In Rust, F1 opens the console: type client.connect 167.179.168.245:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,424 players 11,618 servers online