Offline 167.235.33.217:44672 checked 21d ago
Wild Rust
Connect
srv = rust.server("167.235.33.217:44673")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:36 UTC FW26d ago | NaN | NaN | running | 2 |
| 1 | Tue 15 Sep, 19:14 UTC42d ago | 3 | held half | 16 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1412169497
- map
- Procedural Map
- size
- 4000
- seed
- 1412169497
Server
srv.info()- address
- 167.235.33.217:44672
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:36 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 580/700 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 34/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 69/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 304/400 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 123/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 127/225 |
Quick answers
From the figures on this page.
Player counts
How does Wild Rust compare in the rankings?
Rank #13,767 on seven-day player hours for Wild Rust, within the top 61% of all ranked servers.
What population does Wild Rust carry?
The current row shows Wild Rust offline; the last response was 21 days 8 hours ago.
Server data
What Rust version does Wild Rust run?
Rust network protocol 2634 and build 166652 on Linux is what Wild Rust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Wild Rust, and is it up?
The latest sample has Wild Rust offline, with a last sighting 21 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 September 2026.
In which location is Wild Rust hosted?
No region is published by Wild Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 167.235.33.217:44672.
Settings and map
What rules and settings are recorded for Wild Rust?
The name Wild Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Wild Rust selected?
Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Wild Rust wipe, and how often?
A rhythm cannot be read from the wipes of Wild Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 3 hours ago.
On Wild Rust, what happens on wipe day?
Recent wipes averaged 3 players at their peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which lists on Rust Data hold Wild Rust, and which filters?
On Rust Data, Wild Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Wild Rust hold?
Read by the game's server browser, the tags Wild Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Wild Rust?
The manual route: launch Rust, F1, then client.connect 167.235.33.217:44672. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.