Rust Data

rustdata.spaceservers167.235.33.217:44673.ipynb

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Offline 167.235.33.217:44672 checked 21d ago

Wild Rust

Connect

srv = rust.server("167.235.33.217:44673")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,767 # top 61%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep2 Oct6 Oct9 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:36 UTC FW26d ago NaN NaN running 2
1 Tue 15 Sep, 19:14 UTC42d ago 3 held half 16 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1412169497
Map of Wild Rust
map
Procedural Map
size
4000
seed
1412169497
Open on RustMaps

Server

srv.info()
address
167.235.33.217:44672
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:36 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average580/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average34/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average69/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average304/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average123/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average127/225

Quick answers

From the figures on this page.

Player counts

How does Wild Rust compare in the rankings?

Rank #13,767 on seven-day player hours for Wild Rust, within the top 61% of all ranked servers.

What population does Wild Rust carry?

The current row shows Wild Rust offline; the last response was 21 days 8 hours ago.

Server data

What Rust version does Wild Rust run?

Rust network protocol 2634 and build 166652 on Linux is what Wild Rust runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Wild Rust, and is it up?

The latest sample has Wild Rust offline, with a last sighting 21 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is Wild Rust hosted?

No region is published by Wild Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 167.235.33.217:44672.

Settings and map

What rules and settings are recorded for Wild Rust?

The name Wild Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Wild Rust selected?

Wild Rust runs a procedural map of size 4,000 with seed 1412169497, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Wild Rust wipe, and how often?

A rhythm cannot be read from the wipes of Wild Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 3 hours ago.

On Wild Rust, what happens on wipe day?

Recent wipes averaged 3 players at their peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which lists on Rust Data hold Wild Rust, and which filters?

On Rust Data, Wild Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Wild Rust hold?

Read by the game's server browser, the tags Wild Rust publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Wild Rust?

The manual route: launch Rust, F1, then client.connect 167.235.33.217:44672. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,657 players 11,832 servers online