Rust Data

rustdata.spaceservers168.100.160.29:28016.ipynb

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Online 168.100.160.29:28015 checked 9m ago

Godlike111

monthly wipes moddedoxide

Connect

srv = rust.server("168.100.160.29:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 15d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 06:05 UTC15d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3600 · seed 1627942400
Map of Godlike111
map
Procedural Map
size
3600
seed
1627942400
Open on RustMaps

Server

srv.info()
address
168.100.160.29:28015
region
–
max players
80
group limit
8, the default
wipe schedule
monthly
last wipe
14 Oct 2026, 06:05 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average180/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average78/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average10/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average157/1000

Quick answers

From the figures on this page.

Population data

What position does Godlike111 take in the server rankings?

Player hours over seven days put Godlike111 at #15,338, in the top 69% of the ranked set.

How full does Godlike111 run?

The sample now reads 0 players for Godlike111, out of 80 slots. Over the last seven days it averaged 0 players.

Server data

How well does Godlike111 perform?

Server fps over the last 48 hours averages 29; the floor is 15. Buildings, deployables and all else in the world took the count as high as 72,702 entities. A high of 4,457 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Godlike111 on?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Godlike111. Steam updates your game for you, but the protocol must match to join.

Is Godlike111 up, and what does its uptime show?

Godlike111 reports itself online at the current refresh. The uptime it reports puts the last restart about 15 days ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Godlike111 hosted?

For Godlike111, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 168.100.160.29:28015 is its address.

Settings and map

What rules and settings are recorded for Godlike111?

You will not find a gather rate in the string Godlike111. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Godlike111?

Size 3,600, seed 1627942400: the procedural map on Godlike111, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Godlike111 wipe, and how often?

The only wipe Godlike111 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 15 days 2 hours ago, and that is the one in play. The tags list wipes as monthly.

On Godlike111, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Godlike111 appear among Rust Data lists and filters?

These Rust Data lists include Godlike111: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Godlike111 hold?

Read by the game's server browser, the tags Godlike111 publishes are: gmrust (Game mode): Rust survival in its standard form; mp80 (Max players): Slot count: 80; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Godlike111?

Enter client.connect 168.100.160.29:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://rustsunset.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp80
Max players Slot count: 80.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,965 players 11,641 servers online