Online 168.100.160.35:28034 checked 9m ago
Test Ryan
Connect
srv = rust.server("168.100.160.35:28013")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 168.100.160.35:28034
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 01:06 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 441/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 348/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 147/200 |
Quick answers
From the figures on this page.
Population data
How does Test Ryan compare in the rankings?
Over the last seven days Test Ryan sits at #15,323 on player hours, in the top 69% of ranked servers.
How many players does Test Ryan hold at once?
Current row: 0 players on Test Ryan, against 40 slots. Over the last seven days it averaged 0 players.
Server facts
What Rust version does Test Ryan run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Test Ryan. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Test Ryan, and is it up?
Online is the state at the latest refresh for Test Ryan. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 2 October 2026.
Where does Test Ryan sit?
For Test Ryan, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.160.35:28034 is its address.
Map and rules
What rules and settings are recorded for Test Ryan?
The name Test Ryan carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Test Ryan?
A procedural map runs on Test Ryan, generated by the game.
Wipe schedule
When does Test Ryan wipe, and how often?
Too few wipes are on record for Test Ryan to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 27 days 9 hours ago.
Lists and tags
Which lists on Rust Data hold Test Ryan, and which filters?
These Rust Data lists include Test Ryan: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Test Ryan?
The game's server browser reads these tags from Test Ryan: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Test Ryan?
Enter client.connect 168.100.160.35:28034 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.