Rust Data

rustdata.spaceservers168.100.161.129:28086.ipynb

Run all rust-data · live

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Online 168.100.161.129:28089 checked 9m ago

Rust Server

Connect

srv = rust.server("168.100.161.129:28086")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246801:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap32.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 17 Oct, 07:01 UTC11d ago 0 NaN running 0
1 Mon 14 Sep, 21:02 UTC44d ago 0 NaN 32.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 123456
Map of Rust Server
map
Procedural Map
size
3500
seed
123456
Open on RustMaps

Server

srv.info()
address
168.100.161.129:28089
region
–
max players
60
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 07:01 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average241/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average36/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average47/200

Quick answers

From the figures on this page.

Population data

How does Rust Server compare in the rankings?

Rank #15,349 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.

How many players does Rust Server hold at once?

Rust Server reports 0 players at this refresh, with 60 slots configured. Over the last seven days it averaged 0 players.

Server data

What does performance look like on Rust Server?

The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 69,600, covering buildings, deployables and the rest of the world. A high of 4,416 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it online now?

The current sample puts Rust Server online. Count back 11 days 16 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Rust Server sit?

For Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.161.129:28089.

Settings and map

Which settings and rules does Rust Server run?

No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Server?

The game generates the map on Rust Server: procedural, size 3,500, seed 123456. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Rust Server wipe, and on what schedule?

Too few wipes are on record for Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 17 hours ago, and that is the one in play.

On Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain Rust Server?

These Rust Data lists include Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Rust Server hold?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): Slot count: 60; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rust Server?

The manual route: launch Rust, F1, then client.connect 168.100.161.129:28089. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players Slot count: 60.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,275 players 11,713 servers online