Online 168.100.161.129:28129 checked 11m ago
Rust Server
Connect
srv = rust.server("168.100.161.129:28126")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 12:55 UTC6d ago | 0 | NaN | running | 0 |
| 1 | Thu 17 Sep, 15:55 UTC40d ago | 0 | NaN | 33.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 123456
- map
- Procedural Map
- size
- 2000
- seed
- 123456
Server
srv.info()- address
- 168.100.161.129:28129
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 12:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 654/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 439/425 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 42/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 47/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 174/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 112/125 |
Quick answers
From the figures on this page.
Population data
What position does Rust Server take in the server rankings?
Over the last seven days Rust Server sits at #15,423 on player hours, in the top 69% of ranked servers.
How many players does Rust Server hold at once?
The sample now reads 0 players for Rust Server, out of 40 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server perform?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 16,755, and that includes buildings, deployables and the rest. Memory peaked at 1,322 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Server?
Version Rust network protocol 2634 and build 167781 on Linux is reported by Rust Server. Steam updates your game for you, but the protocol must match to join.
Is Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for Rust Server. Count back 6 days 21 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.
In which location is Rust Server hosted?
There is no region published for Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.161.129:28129 is its address.
Settings and map
Which rules apply on Rust Server, and what settings?
You will not find a gather rate in the string Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Server?
Size 2,000, seed 123456: the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 6 days 23 hours ago, and that is the one in play.
What is wipe day on Rust Server like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which Rust Data filters and lists contain Rust Server?
On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rust Server?
Enter client.connect 168.100.161.129:28129 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
