Rust Data

rustdata.spaceservers168.100.161.149:30016.ipynb

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Online NA · us1 168.100.161.149:30015 checked 12m ago

TESTING SERVER - SLAYERS.GG

weekly wipes moddedoxide

Connect

srv = rust.server("168.100.161.149:30016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 1
rank #13,869 # top 62% · #1421 in NA
last wipe 1d ago # weekly schedule
next wipe 5d 22h # Wed 4 Nov, 14:33 UTC

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75114:0020:0000:0005:0009:0014:00Wiped Wed 28 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608014:0020:0000:0005:0009:0014:00Wiped Wed 28 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Wednesday 4 November, 14:33 UTC, in 5d 22h. # Its weekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

Coming wipes

inatkind
05d 22hWed 4 Nov, 14:33 UTCwipe
17d 2hThu 5 Nov, 19:00 UTCFW force wipe
212d 22hWed 11 Nov, 14:33 UTCwipe
319d 22hWed 18 Nov, 14:33 UTCwipe
426d 22hWed 25 Nov, 14:33 UTCwipe
533d 22hWed 2 Dec, 14:33 UTCwipe
635d 2hThu 3 Dec, 19:00 UTCFW force wipe
740d 22hWed 9 Dec, 14:33 UTCwipe

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 14:33 UTC1d ago NaN NaN running 0
1 Wed 14 Oct, 14:55 UTC15d ago 1 halved by day 2 14 days 0
2 Tue 13 Oct, 07:33 UTC16d ago 1 NaN 1.3 days 0
3 Fri 2 Oct, 05:01 UTC27d ago 0 NaN 11.1 days 0
4 Tue 29 Sep, 03:25 UTC30d ago 2 held half 3.1 days 0
5 Mon 28 Sep, 10:15 UTC31d ago 2 NaN 0.7 days 0
6 Sat 26 Sep, 07:34 UTC33d ago 1 held half 2.1 days 0
7 Tue 22 Sep, 04:24 UTC37d ago 1 halved by day 3 4.1 days 0
8 Mon 21 Sep, 06:54 UTC38d ago 1 NaN 0.9 days 0
9 Sun 20 Sep, 15:50 UTC39d ago 2 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of TESTING SERVER - SLAYERS.GG
map
Fly Jets, Planes and UFOs!
size
4000
seed
1337

Server

srv.info()
address
168.100.161.149:30015
region
NA · us1
max players
10
group limit
10 max
wipe schedule
weekly
last wipe
28 Oct 2026, 14:33 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 139 on average75/100
1Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average7/200
2SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average1/100
3US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average2/200
4STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|NA · groups of 8+ · 100x · weekly · 1 on average0/50
5US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinbNA · groups of 10+ · 20x · weekly · 1 on average3/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does TESTING SERVER - SLAYERS.GG rank?

Ranked #13,869 on seven-day player hours, TESTING SERVER - SLAYERS.GG is #1,421 in North America and in the top 62% of all ranked servers.

What population does TESTING SERVER - SLAYERS.GG carry?

Current row: 0 players on TESTING SERVER - SLAYERS.GG, against 10 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 0 players.

Server data

How smoothly does TESTING SERVER - SLAYERS.GG run?

Server fps over the last 48 hours averages 60; the floor is 60. The entity count peaked at 29,621, covering buildings, deployables and the rest of the world. A high of 3,219 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is TESTING SERVER - SLAYERS.GG on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by TESTING SERVER - SLAYERS.GG. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TESTING SERVER - SLAYERS.GG, and is it up?

Online is the state at the latest refresh for TESTING SERVER - SLAYERS.GG. A restart about 8 hours ago is what its reported uptime implies. Uptime of 67% across the last 7 full days: 112 hours of 168. Rust Data logged it first on 17 September 2026.

In which location is TESTING SERVER - SLAYERS.GG hosted?

With its NA tag, TESTING SERVER - SLAYERS.GG lists itself in North America; its region code is us1. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.161.149:30015.

Map and rules

Which settings and rules does TESTING SERVER - SLAYERS.GG run?

You will not find a gather rate in the string TESTING SERVER - SLAYERS.GG. The cap on a group is 10 players. Recorded as battlefield, fast PvP, kits supplied, rates high. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on TESTING SERVER - SLAYERS.GG?

Size 4,000, seed 1337: the procedural map on TESTING SERVER - SLAYERS.GG, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Fly Jets, Planes and UFOs!.

Wipe schedule

When does TESTING SERVER - SLAYERS.GG wipe, and on what schedule?

Too few wipes are on record for TESTING SERVER - SLAYERS.GG to confirm its schedule, so the tag drives the prediction. Wednesday 4 November at 14:33 UTC is when the next wipe is due. A new world was started 25 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.

What is wipe day on TESTING SERVER - SLAYERS.GG like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Otherwise the crowd fell below half by day 2.

Lists and tags

Where does TESTING SERVER - SLAYERS.GG appear among Rust Data lists and filters?

These Rust Data lists include TESTING SERVER - SLAYERS.GG: Modded Rust servers, Rust battlefield servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the server tags on TESTING SERVER - SLAYERS.GG?

Read by the game's server browser, the tags TESTING SERVER - SLAYERS.GG publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts10 (Group limit): The team cap is 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $rus1 (Region code): Region code in the data: us1; ^w (Weekly): A wipe every week; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TESTING SERVER - SLAYERS.GG?

In Rust, F1 opens the console: type client.connect 168.100.161.149:30015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/slayersgg.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$rus1,v2635,^w,^i,NA,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts10
Group limit The team cap is 10.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$rus1
Region code Region code in the data: us1.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^i
Battlefield Battlefield: quick PvP, kits included, rates raised.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,161 players 11,873 servers online