Rust Data

rustdata.spaceservers168.100.161.203:27913.ipynb

Run all rust-data · live

‹ All servers

Online EU 168.100.161.203:27915 checked 8m ago

Rust

weekly wipes vanillamoddedcarbon

Connect

srv = rust.server("168.100.161.203:27913")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,257 # top 69% · #2525 in EU
last wipe 14d ago # weekly schedule
next wipe 6d 9h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246810:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 9hThu 5 Nov, 19:00 UTCFW force wipe
113d 1hThu 12 Nov, 11:28 UTCwipe
220d 1hThu 19 Nov, 11:28 UTCwipe
327d 1hThu 26 Nov, 11:28 UTCwipe
434d 9hThu 3 Dec, 19:00 UTCFW force wipe
541d 1hThu 10 Dec, 11:28 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 11:28 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3850 · seed 1337
Map of Rust
map
Procedural Map
size
3850
seed
1337
Open on RustMaps

Server

srv.info()
address
168.100.161.203:27915
region
EU
max players
40
group limit
8, the default
wipe schedule
weekly
last wipe
15 Oct 2026, 11:28 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average122/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average143/225
2RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average128/200
3[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average46/175
4TRAVELER SOLO [MAX 1] Wipe 26.10EU · no group limit · weekly · 24 on average13/100
535+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 128+ · weekly · 8 on average4/125

Quick answers

From the figures on this page.

Player counts

What position does Rust take in the server rankings?

Player hours over the last seven days: #15,257 for Rust, #2,525 in Europe, within the top 69% of the ranked set.

How many players does Rust hold at once?

Current row: 0 players on Rust, against 40 slots. Over the last seven days it averaged 0 players.

About the server

How well does Rust perform?

The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 84,561, and that includes buildings, deployables and the rest. A high of 6,357 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Rust run?

Rust network protocol 2634 and build 167781 on Linux is what Rust runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust, and is it online now?

Online is the state at the latest refresh for Rust. The uptime it reports puts the last restart about 14 days 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 16 September 2026.

Where does Rust sit?

In Europe, Rust lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.161.203:27915.

Map and rules

Which settings and rules does Rust run?

The name Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.

What is the map on Rust?

Size 3,850, seed 1337: the procedural map on Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Rust wipe, and on what schedule?

Too few wipes are on record for Rust to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 14 days 22 hours ago. Its tags carry a weekly wipe schedule.

What is wipe day on Rust like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Rust appear among Rust Data lists and filters?

These Rust Data lists include Rust: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings do the tags on Rust hold?

These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Rust?

Enter client.connect 168.100.161.203:27915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,577 players 11,647 servers online