Online EU 168.100.161.203:27915 checked 8m ago
Rust
Connect
srv = rust.server("168.100.161.203:27913")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 1h | Thu 12 Nov, 11:28 UTC | wipe |
| 2 | 20d 1h | Thu 19 Nov, 11:28 UTC | wipe |
| 3 | 27d 1h | Thu 26 Nov, 11:28 UTC | wipe |
| 4 | 34d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 41d 1h | Thu 10 Dec, 11:28 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 11:28 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3850 · seed 1337
- map
- Procedural Map
- size
- 3850
- seed
- 1337
Server
srv.info()- address
- 168.100.161.203:27915
- region
- EU
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- weekly
- last wipe
- 15 Oct 2026, 11:28 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 122/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 143/225 |
| 2 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 128/200 |
| 3 | [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 46/175 |
| 4 | TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 24 on average | 13/100 |
| 5 | 35+ВЗРОСЛЫЙ RUSTx2 MAIN | EU · groups of 128+ · weekly · 8 on average | 4/125 |
Quick answers
From the figures on this page.
Player counts
What position does Rust take in the server rankings?
Player hours over the last seven days: #15,257 for Rust, #2,525 in Europe, within the top 69% of the ranked set.
How many players does Rust hold at once?
Current row: 0 players on Rust, against 40 slots. Over the last seven days it averaged 0 players.
About the server
How well does Rust perform?
The 48-hour average is 5 server fps, with a low of 5. Entity numbers reached 84,561, and that includes buildings, deployables and the rest. A high of 6,357 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust run?
Rust network protocol 2634 and build 167781 on Linux is what Rust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust, and is it online now?
Online is the state at the latest refresh for Rust. The uptime it reports puts the last restart about 14 days 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 16 September 2026.
Where does Rust sit?
In Europe, Rust lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.161.203:27915.
Map and rules
Which settings and rules does Rust run?
The name Rust carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on Rust?
Size 3,850, seed 1337: the procedural map on Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust wipe, and on what schedule?
Too few wipes are on record for Rust to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 14 days 22 hours ago. Its tags carry a weekly wipe schedule.
What is wipe day on Rust like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does Rust appear among Rust Data lists and filters?
These Rust Data lists include Rust: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Which meanings do the tags on Rust hold?
These tags are published by Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^w (Weekly): The interval is one week; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rust?
Enter client.connect 168.100.161.203:27915 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.