Rust Data

rustdata.spaceservers168.100.161.9:28076.ipynb

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Online 168.100.161.9:28079 checked 3h ago

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly

duo moddedoxide

Connect

srv = rust.server("168.100.161.9:28076")
print(srv.connect_command)

Right now

srv.summary()
players now 0/120 # 0% full
7-day average 0 # peak 1
rank #8,020 # top 36%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, and #310 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:12 UTC13d ago 1 NaN running 0
1 Thu 1 Oct, 18:17 UTC FW27d ago 1 halved by day 2 14 days 0
2 Thu 24 Sep, 03:41 UTC34d ago 0 NaN 7.6 days 0
3 Sun 20 Sep, 13:51 UTC38d ago 2 halved by day 1 3.6 days 0
4 Sun 20 Sep, 02:22 UTC38d ago 2 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1497802920
Map of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly
map
Procedural Map
size
4250
seed
1497802920
Open on RustMaps

Server

srv.info()
address
168.100.161.9:28079
region
–
max players
120
group limit
duo
wipe schedule
–
last wipe
15 Oct 2026, 18:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average14/100
1DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINEEU · duo · weekly · 21 on average5/100
2404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10EU · duo · monthly · 8 on average9/550
3TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 6 on average7/100
4404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10EU · duo · monthly · 5 on average3/550
5[GUA] MODDED 2Х | SOLO/DUO | EU | MAP WIPE 23.10EU · duo · weekly · 3 on average2/200

Quick answers

From the figures on this page.

Population data

What position does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly take in the server rankings?

Rank #8,020 on seven-day player hours for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, within the top 36% of all ranked servers. The duo group places it at #310.

How many players does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly hold at once?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly reports 0 players at this refresh, with 120 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 11:00 UTC, mean 1 players.

Server data

How smoothly does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?

Averaged over 48 hours: 10 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 102,204 entities. The memory field tops out at 4,265 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly on?

Rust network protocol 2635 and build 168909 on Linux is what [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs. Steam updates your game for you, but the protocol must match to join.

How reliable is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, and is it online now?

Online is the state at the latest refresh for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. Count back 42 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. Rust Data logged it first on 13 September 2026.

Where does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly sit?

No region tag is published by [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.161.9:28079.

Settings and map

What rules and settings are recorded for [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

The name [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly carries no gather rate. The group limit is 2 players, the duo setting. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly selected?

Size 4,250, seed 1497802920: the procedural map on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipe, and how often?

[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 13 days 2 hours ago.

On [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 13 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 1.5 in the other cases.

Tags, lists

Where does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly appear among Rust Data lists and filters?

On Rust Data, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly appears in these lists: Rust servers with a duo group limit, EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.

Which meanings do the tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly hold?

These tags are published by [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp120 (Max players): The server lists 120 slots; ts2 (Group limit): Team size tops out at 2; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?

Enter client.connect 168.100.161.9:28079 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp120
Max players The server lists 120 slots.
ts2
Group limit Team size tops out at 2.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online