Online 168.100.162.11:28025 checked 11m ago
Rustafied.com - Test Server
Connect
srv = rust.server("168.100.162.11:28028")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 28 Oct, 10:49 UTC22h ago | NaN | NaN | NaN | 0 |
| 1 | Wed 28 Oct, 10:24 UTC23h ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 10:46 UTC1d ago | NaN | NaN | NaN | 0 |
| 3 | Tue 27 Oct, 10:25 UTC1d ago | NaN | NaN | NaN | 0 |
| 4 | Mon 26 Oct, 10:56 UTC2d ago | NaN | NaN | NaN | 0 |
| 5 | Mon 26 Oct, 10:38 UTC2d ago | NaN | NaN | NaN | 0 |
| 6 | Mon 26 Oct, 10:26 UTC2d ago | NaN | NaN | NaN | 0 |
| 7 | Sun 25 Oct, 11:04 UTC3d ago | NaN | NaN | NaN | 0 |
| 8 | Sun 25 Oct, 10:47 UTC3d ago | NaN | NaN | NaN | 0 |
| 9 | Sun 25 Oct, 10:34 UTC3d ago | NaN | NaN | NaN | 0 |
| 10 | Sun 25 Oct, 10:18 UTC3d ago | NaN | NaN | NaN | 0 |
| 11 | Sat 24 Oct, 11:06 UTC4d ago | NaN | NaN | NaN | 0 |
| 12 | Sat 24 Oct, 10:55 UTC4d ago | NaN | NaN | NaN | 0 |
| 13 | Sat 24 Oct, 10:36 UTC4d ago | NaN | NaN | NaN | 0 |
| 14 | Sat 24 Oct, 10:22 UTC4d ago | NaN | NaN | NaN | 0 |
| 15 | Fri 23 Oct, 10:47 UTC5d ago | NaN | NaN | NaN | 0 |
| 16 | Thu 22 Oct, 11:05 UTC6d ago | NaN | NaN | NaN | 0 |
| 17 | Thu 22 Oct, 10:24 UTC6d ago | NaN | NaN | NaN | 0 |
| 18 | Wed 21 Oct, 10:41 UTC7d ago | NaN | NaN | NaN | 0 |
| 19 | Wed 21 Oct, 10:04 UTC7d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
4500 · seed 2045827630
- map
- Procedural Map
- size
- 4500
- seed
- 2045827630
Server
srv.info()- address
- 168.100.162.11:28025
- region
- –
- max players
- –
- group limit
- 16 max
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 12 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 111 on average | 78/300 |
| 1 | Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 54/100 |
| 2 | Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 65 on average | 58/100 |
| 3 | -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 13/150 |
| 4 | -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 4/150 |
| 5 | My Untitled Rust Server | groups of 8+ · 2 on average | 8/500 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rustafied.com - Test Server rank?
Player hours over seven days put Rustafied.com - Test Server at #13,722, in the top 62% of the ranked set.
What population does Rustafied.com - Test Server carry?
0 is the count in the players field for Rustafied.com - Test Server at this refresh. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 0 players.
Server data
How well does Rustafied.com - Test Server perform?
The 48-hour average is 30 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 119,000 entities. A high of 2,469 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rustafied.com - Test Server on?
The build is Rust network protocol 2635 and build 169498 on Linux, run by Rustafied.com - Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rustafied.com - Test Server, and is it online now?
Online is the state at the latest refresh for Rustafied.com - Test Server. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 12 September 2026.
Where does Rustafied.com - Test Server sit?
No region is published by Rustafied.com - Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.162.11:28025.
Map and rules
Which settings and rules does Rustafied.com - Test Server run?
You will not find a gather rate in the string Rustafied.com - Test Server. 16 players is the maximum per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. VAC is running: Valve's anti-cheat is on.
Which map has Rustafied.com - Test Server selected?
Size 4,500, seed 2045827630: the procedural map on Rustafied.com - Test Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rustafied.com - Test Server wipe, and on what schedule?
No wipe schedule exists for Rustafied.com - Test Server, since the world is remade every few hours and none of those resets is a wipe.
Tags and filters
Where does Rustafied.com - Test Server appear among Rust Data lists and filters?
These Rust Data lists include Rustafied.com - Test Server: Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Rustafied.com - Test Server hold?
These tags are published by Rustafied.com - Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169498 (Build): Recorded game build: 169498; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): Only premium players get in. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Rustafied.com - Test Server?
In Rust, F1 opens the console: type client.connect 168.100.162.11:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in. You will find its website at https://www.rustafied.com/.