Rust Data

rustdata.spaceservers168.100.162.11:28028.ipynb

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Online 168.100.162.11:28025 checked 11m ago

Rustafied.com - Test Server

vanillapremium

Connect

srv = rust.server("168.100.162.11:28028")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 1
rank #13,722 # top 62%
no wipes 'resets' # 18 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 10:49 UTC22h ago NaN NaN NaN 0
1 Wed 28 Oct, 10:24 UTC23h ago NaN NaN NaN 0
2 Tue 27 Oct, 10:46 UTC1d ago NaN NaN NaN 0
3 Tue 27 Oct, 10:25 UTC1d ago NaN NaN NaN 0
4 Mon 26 Oct, 10:56 UTC2d ago NaN NaN NaN 0
5 Mon 26 Oct, 10:38 UTC2d ago NaN NaN NaN 0
6 Mon 26 Oct, 10:26 UTC2d ago NaN NaN NaN 0
7 Sun 25 Oct, 11:04 UTC3d ago NaN NaN NaN 0
8 Sun 25 Oct, 10:47 UTC3d ago NaN NaN NaN 0
9 Sun 25 Oct, 10:34 UTC3d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

4500 · seed 2045827630
Map of Rustafied.com - Test Server
map
Procedural Map
size
4500
seed
2045827630
Open on RustMaps

Server

srv.info()
address
168.100.162.11:28025
region
–
max players
–
group limit
16 max
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
12 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 111 on average78/300
1Rustoria.co - US Long Premium | JUST WIPED 29.10NA · no group limit · 65 on average54/100
2Rustoria.co - EU East Medium | JUST WIPED 29.10EU · no group limit · 65 on average58/100
3-2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 29 on average13/150
4-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average4/150
5My Untitled Rust Servergroups of 8+ · 2 on average8/500

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rustafied.com - Test Server rank?

Player hours over seven days put Rustafied.com - Test Server at #13,722, in the top 62% of the ranked set.

What population does Rustafied.com - Test Server carry?

0 is the count in the players field for Rustafied.com - Test Server at this refresh. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 0 players.

Server data

How well does Rustafied.com - Test Server perform?

The 48-hour average is 30 server fps, with a low of 28. Buildings, deployables and all else in the world took the count as high as 119,000 entities. A high of 2,469 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Rustafied.com - Test Server on?

The build is Rust network protocol 2635 and build 169498 on Linux, run by Rustafied.com - Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rustafied.com - Test Server, and is it online now?

Online is the state at the latest refresh for Rustafied.com - Test Server. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 12 September 2026.

Where does Rustafied.com - Test Server sit?

No region is published by Rustafied.com - Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.162.11:28025.

Map and rules

Which settings and rules does Rustafied.com - Test Server run?

You will not find a gather rate in the string Rustafied.com - Test Server. 16 players is the maximum per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. VAC is running: Valve's anti-cheat is on.

Which map has Rustafied.com - Test Server selected?

Size 4,500, seed 2045827630: the procedural map on Rustafied.com - Test Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rustafied.com - Test Server wipe, and on what schedule?

No wipe schedule exists for Rustafied.com - Test Server, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Where does Rustafied.com - Test Server appear among Rust Data lists and filters?

These Rust Data lists include Rustafied.com - Test Server: Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Rustafied.com - Test Server hold?

These tags are published by Rustafied.com - Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs169498 (Build): Recorded game build: 169498; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): Only premium players get in. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rustafied.com - Test Server?

In Rust, F1 opens the console: type client.connect 168.100.162.11:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in. You will find its website at https://www.rustafied.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2635,^v,^t,gmrust,cs169498,^q,ts16

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts16
Group limit No team may exceed 16.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs169498
Build Recorded game build: 169498.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Mods and access

^q
Premium Only premium players get in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,738 players 11,679 servers online