Rust Data

rustdata.spaceservers168.100.162.12:28014.ipynb

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Online NA 168.100.162.12:28015 checked 9m ago

Rust in Peace - Hub Island

moddedoxide

Connect

srv = rust.server("168.100.162.12:28014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 76
rank #7,592 # top 34% · #1124 in NA
last wipe 27d ago # no schedule published
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak112players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 112, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 20:03 UTC FW27d ago 112 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 1234
Map of Rust in Peace - Hub Island
map
discord.gg/rustinpeace
size
1000
seed
1234

Server

srv.info()
address
168.100.162.12:28015
region
NA
max players
500
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 20:03 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to the hub server for Rust in Peace! Players are automatically redirected here during main server restarts, and sent back to avoid getting disconnected! Want to play Rust in Peace? Join discord.gg/rustinpeace

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 40 on average39/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 28 on average33/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average7/100
3[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average15/175
4Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average17/150
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average9/90

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust in Peace - Hub Island rank?

On seven-day player hours Rust in Peace - Hub Island is #7,592 overall and #1,124 in North America, inside the top 34% of all ranked servers.

How many players does Rust in Peace - Hub Island hold at once?

The sample now reads 0 players for Rust in Peace - Hub Island, out of 500 slots. Over the last seven days it averaged 0 players and peaked at 76.

Server facts

How well does Rust in Peace - Hub Island perform?

Averaged over 48 hours: 60 server fps, never under 59. Entity numbers reached 544, and that includes buildings, deployables and the rest. Memory peaked at 1,109 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rust in Peace - Hub Island?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rust in Peace - Hub Island. The protocol has to match before you can join, and Steam does the updating.

Is Rust in Peace - Hub Island up, and what does its uptime show?

Online is the state at the latest refresh for Rust in Peace - Hub Island. Count back 6 days 1 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rust in Peace - Hub Island hosted?

In North America, Rust in Peace - Hub Island lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.162.12:28015 is its address.

Settings and map

Which rules apply on Rust in Peace - Hub Island, and what settings?

No gather rate appears in the name: Rust in Peace - Hub Island. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rust in Peace - Hub Island loaded?

Size 1,000, seed 1234: the procedural map on Rust in Peace - Hub Island, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. discord.gg/rustinpeace is what the map name field says.

Wipe schedule

When does Rust in Peace - Hub Island wipe, and on what schedule?

Once a month Rust in Peace - Hub Island wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 1 hours ago.

On Rust in Peace - Hub Island, what happens on wipe day?

Across recent wipes the busiest point averaged 112 players. The crowd on the latest wipe topped out 24 hours after it began.

Tags, lists

Which lists on Rust Data hold Rust in Peace - Hub Island, and which filters?

On Rust Data, Rust in Peace - Hub Island appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust in Peace - Hub Island hold?

The game's server browser reads these tags from Rust in Peace - Hub Island: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rust in Peace - Hub Island?

Enter client.connect 168.100.162.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/rustinpeace is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,197 players 11,798 servers online