Offline 168.100.162.210:28300 checked 32d ago
CSL US Scrim - Dune
Connect
srv = rust.server("168.100.162.210:28315")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Billy Joe's Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 168.100.162.210:28300
- region
- –
- max players
- 1000
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 16:35 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 48/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 30 on average | 45/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 84/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 9/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 16/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 10/90 |
Quick answers
From the figures on this page.
Player counts
What position does CSL US Scrim - Dune take in the server rankings?
Over the last seven days CSL US Scrim - Dune sits at #16,965 on player hours, in the top 72% of ranked servers.
How many players does CSL US Scrim - Dune hold at once?
CSL US Scrim - Dune returns no live count at this refresh, having last been seen 32 days 10 hours ago.
About the server
What is the Rust version on CSL US Scrim - Dune?
Rust network protocol 2633 and build 165217 on Linux is what CSL US Scrim - Dune runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is CSL US Scrim - Dune, and is it up?
The latest sample has CSL US Scrim - Dune offline, with a last sighting 32 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 26 September 2026.
Which location does CSL US Scrim - Dune run from?
Its name points to North America, but CSL US Scrim - Dune publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.100.162.210:28300.
Rules, settings, map
Which settings and rules does CSL US Scrim - Dune run?
The name CSL US Scrim - Dune carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Wipe schedule
On what schedule does CSL US Scrim - Dune wipe?
Too few wipes are on record for CSL US Scrim - Dune to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 33 days 9 hours ago.
Tags, lists
Which lists on Rust Data hold CSL US Scrim - Dune, and which filters?
On Rust Data, CSL US Scrim - Dune appears in these lists: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on CSL US Scrim - Dune hold?
The game's server browser reads these tags from CSL US Scrim - Dune: gmvanilla (Game mode): The mode is vanilla survival; mp1000 (Max players): The server lists 1,000 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join CSL US Scrim - Dune?
Enter client.connect 168.100.162.210:28300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.