Online EU 168.100.163.159:28030 checked 11m ago
10x Development
Connect
srv = rust.server("168.100.163.159:28036")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 11:06 UTC7h ago | NaN | NaN | running | 0 |
| 1 | Wed 21 Oct, 00:19 UTC8d ago | 6 | NaN | NaN | 0 |
| 2 | Wed 14 Oct, 21:22 UTC14d ago | 2 | halved by day 1 | 6.1 days | 0 |
| 3 | Thu 1 Oct, 17:44 UTC FW28d ago | 1 | halved by day 2 | 13.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- discord.gg/vitalityservers
- size
- –
- seed
- –
Server
srv.info()- address
- 168.100.163.159:28030
- region
- EU
- max players
- –
- group limit
- 16 max
- wipe schedule
- monthly
- last wipe
- 29 Oct 2026, 11:06 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQUA Rust | EU 10x - WE HAVE MOVED TO A NEW SERVER SEE BELOW | EU · groups of 64+ · 10x · monthly · 6 on average | 0/50 |
| 1 | AQUA Rust | EU 10x Monthly | Kits | No BPs | No Workbench | Sho | EU · groups of 64+ · 10x · monthly · 5 on average | 10/250 |
| 2 | Grumpys 10x | My Mini | Homes+TP and More | EU · groups of 8+ · 10x · monthly · 4 on average | 4/100 |
| 3 | XRUST.CO EU 10x Monthly Solo Only - Skins - Pvp - ORP | EU · groups of 8+ · 10x · monthly · 2 on average | 4/95 |
| 4 | RUSTAFFORD EUROPE | x10 Loot | No BP| Mini| Shop| Kits | EU · groups of 8+ · 10x · monthly · 2 on average | 1/150 |
| 5 | Rustafields.com [X100][RB][TP][Shop] | EU · groups of 40+ · 100x · monthly · 8 on average | 16/150 |
Quick answers
From the figures on this page.
Population
How does 10x Development compare in the rankings?
Ranked #7,627 on seven-day player hours, 10x Development is #2,048 in Europe and in the top 34% of all ranked servers.
What population does 10x Development carry?
At this timestamp, 0 players are on 10x Development. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 22:00 UTC, mean 1 players.
Server facts
What Rust version does 10x Development run?
Rust network protocol 2635 and build 168909 on Linux is what 10x Development runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 10x Development, and is it up?
Online is the state at the latest refresh for 10x Development. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does 10x Development sit?
The EU tag is what 10x Development uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 168.100.163.159:28030 is its address.
Rules, settings, map
What rules and settings are recorded for 10x Development?
10x gather is what the name states, and the name is 10x Development. The cap on a group is 16 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Wipe data
When does 10x Development wipe, and how often?
The only wipe 10x Development takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 7 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on 10x Development like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold 10x Development, and which filters?
On Rust Data, 10x Development appears in these lists: EU Rust servers, Modded Rust servers and 10x Rust servers: the live sample. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
Which meanings do the tags on 10x Development hold?
These tags are published by 10x Development and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; modded (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to 10x Development?
The manual route: launch Rust, F1, then client.connect 168.100.163.159:28030. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.