Online NA 168.100.163.3:28018 checked 15m ago
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
Connect
srv = rust.server("168.100.163.3:28020")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 19, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:47 UTC FW27d ago | 19 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Operator · zombz.com
rust.servers(operator="zombz.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | 6/100 |
2 servers publish a zombz.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 5 on average | 7/65 |
| 1 | The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 4/25 |
| 2 | Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x | NA · groups of 16+ · 2x · monthly · 4 on average | 3/100 |
| 3 | Dusk till Dawn PVE | 2X | Raidable Bases | Kits | No BP Wipe | NA · groups of 8+ · 2x · monthly · 2 on average | 2/100 |
| 4 | "SHADOW KIDS" [2X PVE] |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS| | NA · groups of 10+ · 2x · monthly · 2 on average | 2/100 |
| 5 | US LushPvE Monthly 2x | Skills | Events | Npc Raids | Quests | NA · groups of 32+ · 2x · monthly · 2 on average | 1/50 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E rank?
Ranked #1,458 on seven-day player hours, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E is #217 in North America and in the top 7% of all ranked servers.
What population does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E carry?
The sample now reads 2 players for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, out of 50 slots. Over the last seven days it averaged 4 players and peaked at 13. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 9 players.
Server facts
How smoothly does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run?
The 48-hour average is 59 server fps, with a low of 30. Entity numbers reached 157,266, and that includes buildings, deployables and the rest. A high of 7,172 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E. The protocol has to match before you can join, and Steam does the updating.
Is ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E up, and what does its uptime show?
The current sample puts ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E online. The uptime it reports puts the last restart about 56 minutes ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E run from?
With its NA tag, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 168.100.163.3:28018.
Map and rules
What rules and settings are recorded for ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The name carries the figure: ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E runs 2x gather. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The game generates the map on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: procedural, size 5,000, seed 1337. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: DISCORD.GG/ZOMBZ.
Wipes and dates
On what schedule does ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E wipe?
A single wipe each month, the force wipe, is all ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 22 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, what happens on wipe day?
The average peak over recent wipes is 19 players. The crowd on the latest wipe topped out 5 hours after it began.
Tags, lists
Which lists on Rust Data hold ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E, and which filters?
On Rust Data, ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E appears in these lists: Modded Rust servers, 2x Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Which operator runs ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E and 1 other server we track both publish a zombz.com hostname, so the same operator most likely runs them.
How should you read the server tags on ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
The game's server browser reads these tags from ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E?
Enter client.connect 168.100.163.3:28018 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/ZOMBZ.