Rust Data

rustdata.spaceservers168.100.163.41:28018.ipynb

Run all rust-data · live

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Online 168.100.163.41:28015 checked 10m ago

A Rust Server

Connect

srv = rust.server("168.100.163.41:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,269 # top 68%
last wipe 24d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 16:11 UTC24d ago 0 NaN running 0
1 Fri 18 Sep, 16:53 UTC41d ago 0 NaN 17 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of A Rust Server
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
168.100.163.41:28015
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 16:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average856/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average924/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average759/800

Quick answers

From the figures on this page.

Player counts

How does A Rust Server compare in the rankings?

Player hours over seven days put A Rust Server at #15,269, in the top 68% of the ranked set.

How full does A Rust Server run?

A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

Server data

How smoothly does A Rust Server run?

Server fps over the last 48 hours averages 30; the floor is 29. The entity count peaked at 47,533, covering buildings, deployables and the rest of the world. The memory field tops out at 2,086 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it online now?

Online is the state at the latest refresh for A Rust Server. A restart about 3 days 7 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does A Rust Server run from?

For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 168.100.163.41:28015 is its address.

Settings and map

Which rules apply on A Rust Server, and what settings?

The name A Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on A Rust Server?

Size 3,000, seed 1337: the procedural map on A Rust Server, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does A Rust Server wipe?

A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 4 hours ago, and that is the one in play.

What is wipe day on A Rust Server like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain A Rust Server?

On Rust Data, A Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to A Rust Server?

Enter client.connect 168.100.163.41:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online