Rust Data

rustdata.spaceservers168.119.210.148:2035.ipynb

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Offline 168.119.210.148:2438 checked 10d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("168.119.210.148:2035")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,291 # top 69%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
168.119.210.148:2438
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 23:25 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average131/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average161/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average534/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average604/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average488/525

Quick answers

From the figures on this page.

Population data

How does My Rust Server | ScalaCube compare in the rankings?

Over the last seven days My Rust Server | ScalaCube sits at #15,291 on player hours, in the top 69% of ranked servers.

What population does My Rust Server | ScalaCube carry?

Offline now for My Rust Server | ScalaCube, with the last sample 10 days 17 hours ago.

About the server

Which Rust version is My Rust Server | ScalaCube on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust Server | ScalaCube. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Rust Server | ScalaCube, and is it up?

Offline now for My Rust Server | ScalaCube, last seen 10 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 18 October 2026.

Which location does My Rust Server | ScalaCube run from?

For My Rust Server | ScalaCube, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 168.119.210.148:2438.

Map and rules

What rules and settings are recorded for My Rust Server | ScalaCube?

You will not find a gather rate in the string My Rust Server | ScalaCube. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Rust Server | ScalaCube loaded?

The game generates the map on My Rust Server | ScalaCube: procedural, size 4,000, seed 12345. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does My Rust Server | ScalaCube wipe?

Too few wipes are on record for My Rust Server | ScalaCube to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days ago.

Lists and tags

Which Rust Data filters and lists contain My Rust Server | ScalaCube?

These Rust Data lists include My Rust Server | ScalaCube: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Rust Server | ScalaCube hold?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 168.119.210.148:2438. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players The server lists 20 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,537 players 11,768 servers online