Rust Data

rustdata.spaceservers168.119.210.148:5315.ipynb

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Offline 168.119.210.148:5300 checked 8d ago

My Rust Server | ScalaCube

Connect

srv = rust.server("168.119.210.148:5315")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak –
rank #13,108 # top 59%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 23:41 UTC8d ago 4 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 12345
Map of My Rust Server | ScalaCube
map
Procedural Map
size
4000
seed
12345
Open on RustMaps

Server

srv.info()
address
168.119.210.148:5300
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 23:41 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average419/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average66/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average73/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average53/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average181/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust Server | ScalaCube rank?

Player hours over seven days put My Rust Server | ScalaCube at #13,108, in the top 59% of the ranked set.

How full does My Rust Server | ScalaCube run?

Offline now for My Rust Server | ScalaCube, with the last sample 8 days 13 hours ago.

Server data

What is the Rust version on My Rust Server | ScalaCube?

Version Rust network protocol 2634 and build 167781 on Linux is reported by My Rust Server | ScalaCube. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust Server | ScalaCube, and is it up?

My Rust Server | ScalaCube is offline at this refresh; the last response came 8 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 20 October 2026.

In which location is My Rust Server | ScalaCube hosted?

There is no region published for My Rust Server | ScalaCube. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 168.119.210.148:5300 is its address.

Settings and map

Which settings and rules does My Rust Server | ScalaCube run?

The name My Rust Server | ScalaCube carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Rust Server | ScalaCube loaded?

Size 4,000, seed 12345: the procedural map on My Rust Server | ScalaCube, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does My Rust Server | ScalaCube wipe?

A rhythm cannot be read from the wipes of My Rust Server | ScalaCube on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 13 hours ago.

On My Rust Server | ScalaCube, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold My Rust Server | ScalaCube, and which filters?

On Rust Data, My Rust Server | ScalaCube appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Rust Server | ScalaCube?

The game's server browser reads these tags from My Rust Server | ScalaCube: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Rust Server | ScalaCube?

In Rust, F1 opens the console: type client.connect 168.119.210.148:5300. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online