Rust Data

rustdata.spaceservers169.1.12.83:28016.ipynb

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Offline 169.1.12.83:28015 checked 1d ago

Rust Plugin Test Server

oxide

Connect

srv = rust.server("169.1.12.83:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0001:0003:0006:0008:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctMon 12 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 04:20 UTC5d ago 0 NaN running 0
1 Mon 12 Oct, 06:17 UTC15d ago 1 halved by day 3 9.9 days 1
2 Wed 7 Oct, 13:41 UTC20d ago 1 halved by day 1 4.7 days 1
3 Tue 6 Oct, 04:17 UTC21d ago 1 NaN 1.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
169.1.12.83:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 04:20 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average686/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average59/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average94/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average400/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average208/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average174/250

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Rust Plugin Test Server rank?

Over the last seven days Rust Plugin Test Server sits at #15,400 on player hours, in the top 69% of ranked servers.

How many players does Rust Plugin Test Server hold at once?

The current row shows Rust Plugin Test Server offline; the last response was 33 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Rust Plugin Test Server run?

Version Rust network protocol 2634 and build 167058 on Linux is reported by Rust Plugin Test Server. Steam updates your game for you, but the protocol must match to join.

Is Rust Plugin Test Server up, and what does its uptime show?

Offline now for Rust Plugin Test Server, last seen 33 hours ago. 156 of 168 hours up over the last 7 full days, or 93%. The first row Rust Data holds for it is dated 19 September 2026.

Which location does Rust Plugin Test Server run from?

No region is published by Rust Plugin Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 169.1.12.83:28015 is its address.

Settings and map

Which rules apply on Rust Plugin Test Server, and what settings?

No gather rate appears in the name: Rust Plugin Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on Rust Plugin Test Server?

Rust Plugin Test Server runs a procedural map, which the game generates.

Wipes and dates

When does Rust Plugin Test Server wipe, and on what schedule?

Rust Plugin Test Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 16 hours ago.

On Rust Plugin Test Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which lists on Rust Data hold Rust Plugin Test Server, and which filters?

On Rust Data, Rust Plugin Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust Plugin Test Server?

The game's server browser reads these tags from Rust Plugin Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rust Plugin Test Server?

Enter client.connect 169.1.12.83:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167058
Build Build number: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,760 players 11,845 servers online