Rust Data

rustdata.spaceservers169.1.170.115:28017.ipynb

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Offline 169.1.170.115:28015 checked 23d ago

Rust 10x | Local Test | Quad

10x quad moddedcarbon

Connect

srv = rust.server("169.1.170.115:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,008 # top 72%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1012026
Map of Rust 10x | Local Test | Quad
map
Procedural Map
size
3500
seed
1012026
Open on RustMaps

Server

srv.info()
address
169.1.170.115:28015
region
–
max players
10
group limit
quad
wipe schedule
–
last wipe
4 Oct 2026, 21:46 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on average3/200
1XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPOC · quad · 10x · monthly · 2 on average2/210
2XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 1 on average0/160
3HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 1 on average0/160
4RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 29.10EU · quad · 10x · weekly · 1 on average2/25
5[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPsEU · quad · 10x · weekly · 1 on average3/100

Quick answers

From the figures on this page.

Player counts

How does Rust 10x | Local Test | Quad compare in the rankings?

Rank #16,008 on seven-day player hours for Rust 10x | Local Test | Quad, within the top 72% of all ranked servers. Within the quad group, its rank is #635.

How full does Rust 10x | Local Test | Quad run?

Offline now for Rust 10x | Local Test | Quad, with the last sample 23 days 6 hours ago.

Server data

What is the Rust version on Rust 10x | Local Test | Quad?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Rust 10x | Local Test | Quad. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust 10x | Local Test | Quad, and is it up?

Rust 10x | Local Test | Quad is offline at this refresh; the last response came 23 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.

Where does Rust 10x | Local Test | Quad sit?

For Rust 10x | Local Test | Quad, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 169.1.170.115:28015.

Rules, settings, map

What rules and settings are recorded for Rust 10x | Local Test | Quad?

Gather sits at 10x, read from the server's own name: Rust 10x | Local Test | Quad. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Rust 10x | Local Test | Quad selected?

Rust 10x | Local Test | Quad runs a procedural map of size 3,500 with seed 1012026, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Rust 10x | Local Test | Quad wipe, and how often?

Too few wipes are on record for Rust 10x | Local Test | Quad to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 2 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold Rust 10x | Local Test | Quad, and which filters?

On Rust Data, Rust 10x | Local Test | Quad appears in these lists: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.

How should you read the server tags on Rust 10x | Local Test | Quad?

Read by the game's server browser, the tags Rust 10x | Local Test | Quad publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into Rust 10x | Local Test | Quad?

In Rust, F1 opens the console: type client.connect 169.1.170.115:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,580 players 11,733 servers online