Offline 169.1.170.115:28015 checked 23d ago
Rust 10x | Local Test | Quad
Connect
srv = rust.server("169.1.170.115:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1012026
- map
- Procedural Map
- size
- 3500
- seed
- 1012026
Server
srv.info()- address
- 169.1.170.115:28015
- region
- –
- max players
- 10
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 21:46 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST | NA · quad · 10x · weekly · 5 on average | 3/200 |
| 1 | XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | OC · quad · 10x · monthly · 2 on average | 2/210 |
| 2 | XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EU · quad · 10x · monthly · 1 on average | 0/160 |
| 3 | HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EA · quad · 10x · monthly · 1 on average | 0/160 |
| 4 | RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 29.10 | EU · quad · 10x · weekly · 1 on average | 2/25 |
| 5 | [EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs | EU · quad · 10x · weekly · 1 on average | 3/100 |
Quick answers
From the figures on this page.
Player counts
How does Rust 10x | Local Test | Quad compare in the rankings?
Rank #16,008 on seven-day player hours for Rust 10x | Local Test | Quad, within the top 72% of all ranked servers. Within the quad group, its rank is #635.
How full does Rust 10x | Local Test | Quad run?
Offline now for Rust 10x | Local Test | Quad, with the last sample 23 days 6 hours ago.
Server data
What is the Rust version on Rust 10x | Local Test | Quad?
Version Rust network protocol 2634 and build 166494 on Windows is reported by Rust 10x | Local Test | Quad. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust 10x | Local Test | Quad, and is it up?
Rust 10x | Local Test | Quad is offline at this refresh; the last response came 23 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 6 October 2026.
Where does Rust 10x | Local Test | Quad sit?
For Rust 10x | Local Test | Quad, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 169.1.170.115:28015.
Rules, settings, map
What rules and settings are recorded for Rust 10x | Local Test | Quad?
Gather sits at 10x, read from the server's own name: Rust 10x | Local Test | Quad. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Rust 10x | Local Test | Quad selected?
Rust 10x | Local Test | Quad runs a procedural map of size 3,500 with seed 1012026, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Rust 10x | Local Test | Quad wipe, and how often?
Too few wipes are on record for Rust 10x | Local Test | Quad to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 2 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Rust 10x | Local Test | Quad, and which filters?
On Rust Data, Rust 10x | Local Test | Quad appears in these lists: Modded Rust servers and 10x Rust servers: the live sample. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
How should you read the server tags on Rust 10x | Local Test | Quad?
Read by the game's server browser, the tags Rust 10x | Local Test | Quad publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Rust 10x | Local Test | Quad?
In Rust, F1 opens the console: type client.connect 169.1.170.115:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.