Offline 169.1.226.36:28015 checked 23d ago
Rust 10x | Local Test | Quad
Connect
srv = rust.server("169.1.226.36:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 16:35 UTC23d ago | 2 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1012026
- map
- Procedural Map
- size
- 3500
- seed
- 1012026
Server
srv.info()- address
- 169.1.226.36:28015
- region
- –
- max players
- 10
- group limit
- quad
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 21:46 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST | NA · quad · 10x · weekly · 5 on average | 3/200 |
| 1 | XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | OC · quad · 10x · monthly · 2 on average | 3/210 |
| 2 | XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EU · quad · 10x · monthly · 1 on average | 2/160 |
| 3 | HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP | EA · quad · 10x · monthly · 1 on average | 1/160 |
| 4 | Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki | NA · quad · 10x · weekly · 1 on average | 2/75 |
| 5 | RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.10 | EU · quad · 10x · weekly · 1 on average | 1/25 |
Quick answers
From the figures on this page.
Player counts
What position does Rust 10x | Local Test | Quad take in the server rankings?
Over the last seven days Rust 10x | Local Test | Quad sits at #14,449 on player hours, in the top 64% of ranked servers. Its position in the quad group is #620.
How many players does Rust 10x | Local Test | Quad hold at once?
Rust 10x | Local Test | Quad returns no live count at this refresh, having last been seen 23 days 11 hours ago.
Server facts
Which Rust version is Rust 10x | Local Test | Quad on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by Rust 10x | Local Test | Quad. Steam updates your game for you, but the protocol must match to join.
Is Rust 10x | Local Test | Quad up, and what does its uptime show?
The latest sample has Rust 10x | Local Test | Quad offline, with a last sighting 23 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 1 October 2026.
In which location is Rust 10x | Local Test | Quad hosted?
No region is published by Rust 10x | Local Test | Quad. Rust Data does not look up where the machine stands; it shows where a server says it is. 169.1.226.36:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Rust 10x | Local Test | Quad?
Gather sits at 10x, read from the server's own name: Rust 10x | Local Test | Quad. quad sets the cap: 4 players per group. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rust 10x | Local Test | Quad loaded?
Size 3,500, seed 1012026: the procedural map on Rust 10x | Local Test | Quad, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust 10x | Local Test | Quad wipe, and on what schedule?
The record for Rust 10x | Local Test | Quad holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 12 hours ago.
What is wipe day on Rust 10x | Local Test | Quad like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 5 hours in.
Tags and filters
Which lists on Rust Data hold Rust 10x | Local Test | Quad, and which filters?
On Rust Data, Rust 10x | Local Test | Quad appears in these lists: Modded Rust servers and 10x Rust servers: the live sample. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
Which meanings do the tags on Rust 10x | Local Test | Quad hold?
These tags are published by Rust 10x | Local Test | Quad and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts4 (Group limit): The team cap is 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Rust 10x | Local Test | Quad?
Enter client.connect 169.1.226.36:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.