Rust Data

rustdata.spaceservers169.155.120.168:9078.ipynb

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Online 169.155.120.168:9075 checked 10m ago

InfoGaming

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("169.155.120.168:9078")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,264 # top 69%
last wipe 232d ago # monthly schedule
next wipe 6d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of InfoGaming
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
169.155.120.168:9075
region
– · as2
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
12 Mar 2026, 01:27 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average20/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average4/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average13/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average21/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average64/1000

Quick answers

From the figures on this page.

Player counts

What position does InfoGaming take in the server rankings?

Over the last seven days InfoGaming sits at #15,264 on player hours, in the top 69% of ranked servers.

What population does InfoGaming carry?

Current row: 0 players on InfoGaming, against 40 slots. Over the last seven days it averaged 0 players.

Server facts

How well does InfoGaming perform?

Averaged over 48 hours: 225 server fps, never under 208. Buildings, deployables and all else in the world took the count as high as 46,696 entities. A high of 3,663 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does InfoGaming run?

Version Rust network protocol 2622 and build 146875 on Linux is reported by InfoGaming. Joining needs the same protocol on your game; Steam handles the update.

How reliable is InfoGaming, and is it online now?

Online is the state at the latest refresh for InfoGaming. A restart about 13 days 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is InfoGaming hosted?

For InfoGaming, no region is published; the region code is as2. Rust Data does not look up where the machine stands; it shows where a server says it is. 169.155.120.168:9075 is its address.

Settings and map

Which settings and rules does InfoGaming run?

The name InfoGaming carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on InfoGaming?

Size 3,000, seed 1: the procedural map on InfoGaming, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does InfoGaming wipe?

Expect an estimate: InfoGaming's next wipe is projected from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 232 days 1 hours ago. The tags list wipes as monthly.

Tags and filters

Which lists on Rust Data hold InfoGaming, and which filters?

The Rust Data lists that InfoGaming fits are: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on InfoGaming hold?

The game's server browser reads these tags from InfoGaming: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2622 (Protocol): The server speaks protocol 2622, so match your game version; cs146875 (Build): The server runs build 146875; ptrak (Networking): The network layer is RakNet, standard for the game; $ras2 (Region code): as2 is the region code recorded; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to InfoGaming?

The manual route: launch Rust, F1, then client.connect 169.155.120.168:9075. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$ras2,v2622,^m,^v,gmrust,cs146875,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2622
Protocol The server speaks protocol 2622, so match your game version.
cs146875
Build The server runs build 146875.
ptrak
Networking The network layer is RakNet, standard for the game.
$ras2
Region code as2 is the region code recorded.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,427 players 11,663 servers online