Rust Data

rustdata.spaceservers169.155.126.40:10003.ipynb

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Online 169.155.126.40:10000 checked 12m ago

AcTeam RUST

monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("169.155.126.40:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/12 # 0% full
7-day average 1 # peak 4
rank #3,873 # top 17%
last wipe 5d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap20.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 03:36 UTC5d ago 4 NaN running 0
1 Sun 4 Oct, 00:13 UTC25d ago 4 halved by day 8 20.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2300 · seed 1
Map of AcTeam RUST
map
Procedural Map
size
2300
seed
1
Open on RustMaps

Server

srv.info()
address
169.155.126.40:10000
region
–
max players
12
group limit
8, the default
wipe schedule
monthly
last wipe
24 Oct 2026, 03:36 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average221/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average145/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average268/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average447/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does AcTeam RUST rank?

Rank #3,873 on seven-day player hours for AcTeam RUST, within the top 17% of all ranked servers.

What population does AcTeam RUST carry?

AcTeam RUST reports 0 players at this refresh, with 12 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 3 players.

Server facts

How smoothly does AcTeam RUST run?

Averaged over 48 hours: 205 server fps, never under 196. Buildings, deployables and all else in the world took the count as high as 27,359 entities. A high of 2,906 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on AcTeam RUST?

Version Rust network protocol 2635 and build 168909 on Linux is reported by AcTeam RUST. The protocol has to match before you can join, and Steam does the updating.

How reliable is AcTeam RUST, and is it up?

AcTeam RUST reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 13 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 3 October 2026.

Which location does AcTeam RUST run from?

For AcTeam RUST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 169.155.126.40:10000.

Rules, settings, map

Which rules apply on AcTeam RUST, and what settings?

No gather rate appears in the name: AcTeam RUST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has AcTeam RUST loaded?

Size 2,300, seed 1: the procedural map on AcTeam RUST, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

On what schedule does AcTeam RUST wipe?

A single wipe each month, the force wipe, is all AcTeam RUST does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 5 days 15 hours ago. The tags list wipes as monthly.

On AcTeam RUST, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. 24 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 8.

Tags, lists

Where does AcTeam RUST appear among Rust Data lists and filters?

On Rust Data, AcTeam RUST appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the server tags on AcTeam RUST?

These tags are published by AcTeam RUST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): Slot count: 12; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join AcTeam RUST?

Enter client.connect 169.155.126.40:10000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp12,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp12
Max players Slot count: 12.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,740 players 11,898 servers online