Offline 169.155.232.208:28015 checked 33d ago
Loot Gettin
Connect
srv = rust.server("169.155.232.208:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 169.155.232.208:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 23:43 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 231/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 14/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 22/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 114/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 46/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 42/100 |
Quick answers
From the figures on this page.
Player counts
How does Loot Gettin compare in the rankings?
Over the last seven days Loot Gettin sits at #15,871 on player hours, in the top 71% of ranked servers.
How many players does Loot Gettin hold at once?
The current row shows Loot Gettin offline; the last response was 33 days 8 hours ago.
About the server
What Rust version does Loot Gettin run?
Rust network protocol 2633 and build 163794 on Windows is what Loot Gettin runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Loot Gettin, and is it up?
The latest sample has Loot Gettin offline, with a last sighting 33 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 24 September 2026.
Where does Loot Gettin sit?
For Loot Gettin, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 169.155.232.208:28015 is its address.
Settings and map
Which settings and rules does Loot Gettin run?
You will not find a gather rate in the string Loot Gettin. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Loot Gettin loaded?
The game generates its map: procedural, on Loot Gettin.
Wipe schedule
When does Loot Gettin wipe, and how often?
A rhythm cannot be read from the wipes of Loot Gettin on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 46 days 3 hours ago.
Lists and tags
Where does Loot Gettin appear among Rust Data lists and filters?
On Rust Data, Loot Gettin appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Loot Gettin?
The game's server browser reads these tags from Loot Gettin: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Loot Gettin?
Enter client.connect 169.155.232.208:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.