Offline EU 169.58.10.121:29015 checked 20d ago
RedLava.World | Rust
Connect
srv = rust.server("169.58.10.121:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 169.58.10.121:29015
- region
- EU
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 05:12 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 48/225 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 79 on average | 62/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does RedLava.World | Rust rank?
Ranked #15,907 on seven-day player hours, RedLava.World | Rust is #2,507 in Europe and in the top 72% of all ranked servers.
How full does RedLava.World | Rust run?
Offline now for RedLava.World | Rust, with the last sample 20 days 23 hours ago.
About the server
What is the Rust version on RedLava.World | Rust?
Version Rust network protocol 2634 and build 167058 on Linux is reported by RedLava.World | Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is RedLava.World | Rust, and is it up?
Offline now for RedLava.World | Rust, last seen 20 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 8 October 2026.
Where does RedLava.World | Rust sit?
In Europe, RedLava.World | Rust lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 169.58.10.121:29015.
Settings and map
Which settings and rules does RedLava.World | Rust run?
No gather rate appears in the name: RedLava.World | Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.
Which map has RedLava.World | Rust loaded?
RedLava.World | Rust runs a procedural map, which the game generates.
Wipes and dates
On what schedule does RedLava.World | Rust wipe?
Too few wipes are on record for RedLava.World | Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days ago.
Tags, lists
Which lists on Rust Data hold RedLava.World | Rust, and which filters?
On Rust Data, RedLava.World | Rust appears in these lists: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RedLava.World | Rust hold?
These tags are published by RedLava.World | Rust and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to RedLava.World | Rust?
The manual route: launch Rust, F1, then client.connect 169.58.10.121:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.