Rust Data

rustdata.spaceservers169.58.96.55:28017.ipynb

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Offline 169.58.96.55:28015 checked 32d ago

Cinematic Preview

Connect

srv = rust.server("169.58.96.55:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #16,503 # top 71%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 16:08 UTC34d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1776581543
Map of Cinematic Preview
map
Procedural Map
size
4500
seed
1776581543
Open on RustMaps

Server

srv.info()
address
169.58.96.55:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 16:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average255/300

Quick answers

From the figures on this page.

Population data

What position does Cinematic Preview take in the server rankings?

Player hours over seven days put Cinematic Preview at #16,503, in the top 71% of the ranked set.

What population does Cinematic Preview carry?

Offline now for Cinematic Preview, with the last sample 32 days 22 hours ago.

About the server

What Rust version does Cinematic Preview run?

Rust network protocol 2634 and build 165824 on Linux is what Cinematic Preview runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Cinematic Preview, and is it up?

Cinematic Preview is offline at this refresh; the last response came 32 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Cinematic Preview run from?

For Cinematic Preview, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 169.58.96.55:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Cinematic Preview?

You will not find a gather rate in the string Cinematic Preview. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on Cinematic Preview?

Cinematic Preview runs a procedural map of size 4,500 with seed 1776581543, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Cinematic Preview wipe, and on what schedule?

Too few wipes are on record for Cinematic Preview to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 3 hours ago, and that is the one in play.

What is wipe day on Cinematic Preview like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Cinematic Preview?

These Rust Data lists include Cinematic Preview: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Cinematic Preview hold?

The game's server browser reads these tags from Cinematic Preview: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs165824 (Build): Recorded game build: 165824; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Cinematic Preview?

In Rust, F1 opens the console: type client.connect 169.58.96.55:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs165824,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs165824
Build Recorded game build: 165824.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online