Rust Data

rustdata.spaceservers170.205.28.122:28017.ipynb

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Online 170.205.28.122:28015 checked 10m ago

My Small Rust Server

Connect

srv = rust.server("170.205.28.122:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #5,707 # top 26%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 04:13 UTC4d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1800 · seed 75515401
Map of My Small Rust Server
map
Procedural Map
size
1800
seed
75515401
Open on RustMaps

Server

srv.info()
address
170.205.28.122:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 04:13 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average287/300
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average228/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average21/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average23/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average27/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average110/200

Quick answers

From the figures on this page.

Population data

What position does My Small Rust Server take in the server rankings?

Rank #5,707 on seven-day player hours for My Small Rust Server, within the top 26% of all ranked servers.

How full does My Small Rust Server run?

The sample now reads 0 players for My Small Rust Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 1 players.

Server data

What does performance look like on My Small Rust Server?

The 48-hour average is 137 server fps, with a low of 29. The entity count peaked at 14,492, covering buildings, deployables and the rest of the world. Memory peaked at 1,444 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is My Small Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by My Small Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Small Rust Server, and is it up?

My Small Rust Server reports itself online at the current refresh. A restart about 4 days ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Where does My Small Rust Server sit?

No region is published by My Small Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 170.205.28.122:28015 is its address.

Settings and map

What rules and settings are recorded for My Small Rust Server?

You will not find a gather rate in the string My Small Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

What is the map on My Small Rust Server?

My Small Rust Server runs a procedural map of size 1,800 with seed 75515401, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does My Small Rust Server wipe, and on what schedule?

Too few wipes are on record for My Small Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 3 hours ago.

What is wipe day on My Small Rust Server like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold My Small Rust Server, and which filters?

On Rust Data, My Small Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Small Rust Server?

The game's server browser reads these tags from My Small Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join My Small Rust Server?

In Rust, F1 opens the console: type client.connect 170.205.28.122:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,725 players 11,646 servers online