Offline 170.81.87.230:28015 checked 7d ago
TAZ Rust | Servidor Teste
Connect
srv = rust.server("170.81.87.230:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 22:27 UTC17d ago | 1 | NaN | running | 0 |
| 1 | Sat 10 Oct, 03:32 UTC18d ago | 0 | NaN | 1.8 days | 0 |
| 2 | Thu 8 Oct, 03:21 UTC20d ago | 2 | halved by day 1 | 2 days | 1 |
| 3 | Wed 7 Oct, 15:24 UTC21d ago | 2 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 123456
- map
- Procedural Map
- size
- 3000
- seed
- 123456
Server
srv.info()- address
- 170.81.87.230:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 00:56 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 161/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 97/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 14/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 17/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does TAZ Rust | Servidor Teste rank?
Over the last seven days TAZ Rust | Servidor Teste sits at #15,339 on player hours, in the top 69% of ranked servers.
How many players does TAZ Rust | Servidor Teste hold at once?
Offline now for TAZ Rust | Servidor Teste, with the last sample 7 days 4 hours ago.
Server data
What Rust version does TAZ Rust | Servidor Teste run?
Rust network protocol 2634 and build 167398 on Windows is what TAZ Rust | Servidor Teste runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TAZ Rust | Servidor Teste, and is it online now?
The latest sample has TAZ Rust | Servidor Teste offline, with a last sighting 7 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
Where does TAZ Rust | Servidor Teste sit?
There is no region published for TAZ Rust | Servidor Teste. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 170.81.87.230:28015.
Rules, settings, map
Which rules apply on TAZ Rust | Servidor Teste, and what settings?
No gather rate appears in the name: TAZ Rust | Servidor Teste. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
What is the map on TAZ Rust | Servidor Teste?
Size 3,000, seed 123456: the procedural map on TAZ Rust | Servidor Teste, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does TAZ Rust | Servidor Teste wipe, and on what schedule?
TAZ Rust | Servidor Teste wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 1 hours ago.
What is wipe day on TAZ Rust | Servidor Teste like?
Across recent wipes the busiest point averaged 1 players. 17 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Where does TAZ Rust | Servidor Teste appear among Rust Data lists and filters?
On Rust Data, TAZ Rust | Servidor Teste appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TAZ Rust | Servidor Teste?
These tags are published by TAZ Rust | Servidor Teste and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join TAZ Rust | Servidor Teste?
Enter client.connect 170.81.87.230:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.