Rust Data

rustdata.spaceservers171.217.74.179:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 171.217.74.179:28015 checked 31d ago

wdsf

Connect

srv = rust.server("171.217.74.179:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #16,954 # top 71%
last wipe 31d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
171.217.74.179:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 02:37 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average190/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average104/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does wdsf rank?

Rank #16,954 on seven-day player hours for wdsf, within the top 71% of all ranked servers.

How many players does wdsf hold at once?

wdsf returns no live count at this refresh, having last been seen 31 days 3 hours ago.

Server data

What is the Rust version on wdsf?

The build is Rust network protocol 2633 and build 165217 on Windows, run by wdsf. Steam updates your game for you, but the protocol must match to join.

Is wdsf up, and what does its uptime show?

Offline now for wdsf, last seen 31 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 28 September 2026.

Which location does wdsf run from?

No region is published by wdsf. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 171.217.74.179:28015.

Map and rules

What rules and settings are recorded for wdsf?

The name wdsf carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has wdsf loaded?

The game generates its map: procedural, on wdsf.

Wipe data

When does wdsf wipe, and how often?

A rhythm cannot be read from the wipes of wdsf on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 31 days 4 hours ago.

Tags and filters

Where does wdsf appear among Rust Data lists and filters?

The Rust Data lists that wdsf fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on wdsf?

These tags are published by wdsf and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to wdsf?

Enter client.connect 171.217.74.179:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online