Rust Data

rustdata.spaceservers171.22.77.244:28027.ipynb

Run all rust-data · live

‹ All servers

Online EU 171.22.77.244:28025 checked 10m ago

SmartRust | Build Server | Creative | EU

moddedcarbonpve

Connect

srv = rust.server("171.22.77.244:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 4
rank #5,434 # top 24% · #1781 in EU
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 24% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 22:00 UTC9d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 4242
Custom map, no picture published
map
Custom Map
size
1500
seed
4242

Server

srv.info()
address
171.22.77.244:28025
region
EU
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 23:00 UTC
hostname
–
first seen
18 Oct 2026

About this server · in its own words

print(srv.description)
SmartRust Build Server: design and test bases without grinding. Build and upgrade for free, no decay, PvE. Main server and Discord: smartrust.app

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average6/50
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average3/200
2BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
3PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average5/20
4Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average1/100
5Хомка RU PvEEU · groups of 8+ · monthly · 1 on average3/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does SmartRust | Build Server | Creative | EU rank?

Player hours over the last seven days: #5,434 for SmartRust | Build Server | Creative | EU, #1,781 in Europe, within the top 24% of the ranked set.

What population does SmartRust | Build Server | Creative | EU carry?

SmartRust | Build Server | Creative | EU reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 1 players.

Server data

How smoothly does SmartRust | Build Server | Creative | EU run?

Averaged over 48 hours: 60 server fps, never under 60. Entity numbers reached 133, and that includes buildings, deployables and the rest. A high of 1,061 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on SmartRust | Build Server | Creative | EU?

The build is Rust network protocol 2635 and build 168909 on Linux, run by SmartRust | Build Server | Creative | EU. The protocol has to match before you can join, and Steam does the updating.

How reliable is SmartRust | Build Server | Creative | EU, and is it online now?

SmartRust | Build Server | Creative | EU reports itself online at the current refresh. The uptime it reports puts the last restart about 2 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 18 October 2026.

Where does SmartRust | Build Server | Creative | EU sit?

With its EU tag, SmartRust | Build Server | Creative | EU lists itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 171.22.77.244:28025 is its address.

Map and rules

Which rules apply on SmartRust | Build Server | Creative | EU, and what settings?

The name SmartRust | Build Server | Creative | EU carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as build & creative, sandbox construction, gathering off. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has SmartRust | Build Server | Creative | EU loaded?

The game generates the map on SmartRust | Build Server | Creative | EU: procedural, size 1,500, seed 4242. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does SmartRust | Build Server | Creative | EU wipe?

Too few wipes are on record for SmartRust | Build Server | Creative | EU to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 12 hours ago, and that is the one in play.

On SmartRust | Build Server | Creative | EU, what happens on wipe day?

Recent wipes averaged 3 players at their peak. 34 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does SmartRust | Build Server | Creative | EU appear among Rust Data lists and filters?

These Rust Data lists include SmartRust | Build Server | Creative | EU: EU Rust servers, Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on SmartRust | Build Server | Creative | EU?

Read by the game's server browser, the tags SmartRust | Build Server | Creative | EU publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^c (Creative): Nothing to gather; build freely; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into SmartRust | Build Server | Creative | EU?

The manual route: launch Rust, F1, then client.connect 171.22.77.244:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://smartrust.app is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^z,^y,^c,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Gameplay

^c
Creative Nothing to gather; build freely.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,778 players 11,681 servers online