Rust Data

rustdata.spaceservers171.33.253.89:28016.ipynb

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Offline 171.33.253.89:28015 checked 17d ago

SOCRAT

Connect

srv = rust.server("171.33.253.89:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,608 # top 62%
last wipe 17d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep12 Oct15 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctThu 17 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 06:37 UTC17d ago 1 NaN running 1
1 Thu 17 Sep, 16:28 UTC41d ago 1 held half 23.6 days 1
2 Mon 14 Sep, 07:33 UTC44d ago 1 held half 3.4 days 0
3 Sun 13 Sep, 13:30 UTC45d ago 1 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
171.33.253.89:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 07:55 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average320/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average203/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average52/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average65/200

Quick answers

From the figures on this page.

Player counts

What position does SOCRAT take in the server rankings?

Player hours over seven days put SOCRAT at #13,608, in the top 62% of the ranked set.

What population does SOCRAT carry?

SOCRAT returns no live count at this refresh, having last been seen 17 days 11 hours ago.

Server facts

What Rust version does SOCRAT run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by SOCRAT. The protocol has to match before you can join, and Steam does the updating.

Is SOCRAT up, and what does its uptime show?

Offline now for SOCRAT, last seen 17 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does SOCRAT run from?

There is no region published for SOCRAT. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 171.33.253.89:28015.

Settings and map

What rules and settings are recorded for SOCRAT?

You will not find a gather rate in the string SOCRAT. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has SOCRAT selected?

The game generates its map: procedural, on SOCRAT.

Wipe data

When does SOCRAT wipe, and on what schedule?

SOCRAT wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 17 days 15 hours ago.

On SOCRAT, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does SOCRAT appear among Rust Data lists and filters?

These Rust Data lists include SOCRAT: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on SOCRAT?

The game's server browser reads these tags from SOCRAT: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to SOCRAT?

The manual route: launch Rust, F1, then client.connect 171.33.253.89:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,557 players 11,739 servers online