Offline 172.104.86.66:53284 checked 28d ago
Preflight Test
Connect
srv = rust.server("172.104.86.66:53285")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.104.86.66:53284
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 06:42 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 242/275 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 18/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 152/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 63/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 31/100 |
Quick answers
From the figures on this page.
Population
What position does Preflight Test take in the server rankings?
Player hours over seven days put Preflight Test at #16,904, in the top 71% of the ranked set.
How many players does Preflight Test hold at once?
Preflight Test returns no live count at this refresh, having last been seen 28 days 22 hours ago.
Server facts
What Rust version does Preflight Test run?
Version Rust network protocol 2634 and build 166142 on Linux is reported by Preflight Test. Joining needs the same protocol on your game; Steam handles the update.
Is Preflight Test up, and what does its uptime show?
The latest sample has Preflight Test offline, with a last sighting 28 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 29 September 2026.
Which location does Preflight Test run from?
No region is published by Preflight Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.104.86.66:53284.
Settings and map
Which settings and rules does Preflight Test run?
You will not find a gather rate in the string Preflight Test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on Preflight Test?
Preflight Test runs a procedural map, which the game generates.
Wipes and dates
When does Preflight Test wipe, and on what schedule?
A rhythm cannot be read from the wipes of Preflight Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 22 hours ago.
Tags, lists
Which lists on Rust Data hold Preflight Test, and which filters?
The Rust Data lists that Preflight Test fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Preflight Test hold?
These tags are published by Preflight Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166142 (Build): Build number: 166142; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Preflight Test?
The manual route: launch Rust, F1, then client.connect 172.104.86.66:53284. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.