Online 172.240.229.71:28065 checked 2h ago
Darkstar 5X Experimental
Connect
srv = rust.server("172.240.229.71:28066")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:30 UTC FW26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1162579596
- map
- Procedural Map
- size
- 3500
- seed
- 1162579596
Server
srv.info()- address
- 172.240.229.71:28065
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:30 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x | NA · groups of 8+ · 5x · monthly · 119 on average | 54/150 |
| 1 | AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x | NA · groups of 8+ · 5x · monthly · 73 on average | 78/150 |
| 2 | JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly| | EU · groups of 100+ · 5x · monthly · 12 on average | 15/120 |
| 3 | JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| | NA · groups of 100+ · 5x · monthly · 6 on average | 4/120 |
| 4 | Rustafields.com [X5][Shop] | EU · groups of 16+ · 5x · monthly · 5 on average | 4/150 |
| 5 | BERRY RUST X5 [NOLIMIT] | groups of 100+ · 5x · monthly · 3 on average | 4/200 |
Quick answers
From the figures on this page.
Population data
What position does Darkstar 5X Experimental take in the server rankings?
Over the last seven days Darkstar 5X Experimental sits at #13,928 on player hours, in the top 63% of ranked servers.
How full does Darkstar 5X Experimental run?
Darkstar 5X Experimental reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on Darkstar 5X Experimental?
Server fps over the last 48 hours averages 122; the floor is 96. Buildings, deployables and all else in the world took the count as high as 72,774 entities. Memory peaked at 2,322 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Darkstar 5X Experimental on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Darkstar 5X Experimental. The protocol has to match before you can join, and Steam does the updating.
How reliable is Darkstar 5X Experimental, and is it online now?
The current sample puts Darkstar 5X Experimental online. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Darkstar 5X Experimental hosted?
No region is published by Darkstar 5X Experimental. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.229.71:28065.
Rules, settings, map
Which settings and rules does Darkstar 5X Experimental run?
5x gather is what the name states, and the name is Darkstar 5X Experimental. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Darkstar 5X Experimental selected?
The game generates the map on Darkstar 5X Experimental: procedural, size 3,500, seed 1162579596. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Darkstar 5X Experimental wipe, and on what schedule?
The only wipe Darkstar 5X Experimental takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 26 days 20 hours ago. The tags list wipes as monthly.
What is wipe day on Darkstar 5X Experimental like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Darkstar 5X Experimental?
The Rust Data lists that Darkstar 5X Experimental fits are: Modded Rust servers and Rust servers filtered by gather rate: 5x. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Which meanings do the tags on Darkstar 5X Experimental hold?
Read by the game's server browser, the tags Darkstar 5X Experimental publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Darkstar 5X Experimental?
In Rust, F1 opens the console: type client.connect 172.240.229.71:28065. Launch Rust on this page does the same by opening the game through Steam and connecting.