Rust Data

rustdata.spaceservers172.240.236.238:29726.ipynb

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Offline 172.240.236.238:29725 checked 7d ago

RT 66

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("172.240.236.238:29726")
print(srv.connect_command)

Right now

srv.summary()
players now 0/75 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 15d ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

usual gap10.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 14 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 20:01 UTC15d ago 1 NaN running 0
1 Sun 4 Oct, 01:24 UTC25d ago 2 held half 10.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of RT 66
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
172.240.236.238:29725
region
–
max players
75
group limit
8, the default
wipe schedule
monthly
last wipe
14 Oct 2026, 20:01 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average61/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average161/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 76 on average116/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average226/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 69 on average390/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RT 66 rank?

Player hours over seven days put RT 66 at #15,323, in the top 69% of the ranked set.

How many players does RT 66 hold at once?

The current row shows RT 66 offline; the last response was 7 days 9 hours ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is RT 66 on?

Rust network protocol 2634 and build 167781 on Linux is what RT 66 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RT 66, and is it up?

The latest sample has RT 66 offline, with a last sighting 7 days 9 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. Rust Data logged it first on 4 October 2026.

In which location is RT 66 hosted?

There is no region published for RT 66. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.240.236.238:29725.

Map and rules

Which rules apply on RT 66, and what settings?

You will not find a gather rate in the string RT 66. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has RT 66 loaded?

The game generates the map on RT 66: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does RT 66 wipe?

Once a month RT 66 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 15 days ago. The tags list wipes as monthly.

On RT 66, what happens on wipe day?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 11 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags and filters

Which lists on Rust Data hold RT 66, and which filters?

The Rust Data lists that RT 66 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on RT 66?

The game's server browser reads these tags from RT 66: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): Slot count: 75; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RT 66?

Enter client.connect 172.240.236.238:29725 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp75,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp75
Max players Slot count: 75.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online