Online 172.240.47.27:25607 checked 11m ago
Kinetic Hosting Rust Server
Connect
srv = rust.server("172.240.47.27:25605")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 172.240.47.27:25607
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 23:45 UTC
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 239/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 321/350 |
| 2 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480/8 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 797/1000 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 889/950 |
Quick answers
From the figures on this page.
Player counts
How does Kinetic Hosting Rust Server compare in the rankings?
Player hours over seven days put Kinetic Hosting Rust Server at #15,269, in the top 68% of the ranked set.
What population does Kinetic Hosting Rust Server carry?
Current row: 0 players on Kinetic Hosting Rust Server, against 40 slots. Over the last seven days it averaged 0 players.
About the server
How well does Kinetic Hosting Rust Server perform?
Averaged over 48 hours: 217 server fps, never under 184. Entity numbers reached 47,352, and that includes buildings, deployables and the rest. The memory field tops out at 3,093 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Kinetic Hosting Rust Server on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Kinetic Hosting Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Kinetic Hosting Rust Server, and is it up?
Online is the state at the latest refresh for Kinetic Hosting Rust Server. A restart about 12 days 22 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 15 October 2026.
Which location does Kinetic Hosting Rust Server run from?
For Kinetic Hosting Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 172.240.47.27:25607 is its address.
Rules, settings, map
Which settings and rules does Kinetic Hosting Rust Server run?
You will not find a gather rate in the string Kinetic Hosting Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Kinetic Hosting Rust Server selected?
Kinetic Hosting Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Kinetic Hosting Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Kinetic Hosting Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 13 days 21 hours ago.
Tags and filters
Where does Kinetic Hosting Rust Server appear among Rust Data lists and filters?
These Rust Data lists include Kinetic Hosting Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Kinetic Hosting Rust Server?
Read by the game's server browser, the tags Kinetic Hosting Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Kinetic Hosting Rust Server?
Enter client.connect 172.240.47.27:25607 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.