Online 172.240.53.131:2565 checked 8m ago
Cubitas Rust
Connect
srv = rust.server("172.240.53.131:2638")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 02:48 UTC15d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 474132176
- map
- Procedural Map
- size
- 6000
- seed
- 474132176
Server
srv.info()- address
- 172.240.53.131:2565
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 02:48 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 393/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 339/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 157/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Cubitas Rust rank?
Rank #5,180 on seven-day player hours for Cubitas Rust, within the top 23% of all ranked servers.
What population does Cubitas Rust carry?
Current row: 0 players on Cubitas Rust, against 150 slots. Over the last seven days it averaged 0 players and peaked at 2.
About the server
What does performance look like on Cubitas Rust?
Averaged over 48 hours: 58 server fps, never under 22. The entity count peaked at 211,374, covering buildings, deployables and the rest of the world. A high of 5,327 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Cubitas Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Cubitas Rust. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cubitas Rust, and is it online now?
The current sample puts Cubitas Rust online. The uptime it reports puts the last restart about 2 days 15 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 12 October 2026.
Where does Cubitas Rust sit?
No region is published by Cubitas Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.240.53.131:2565.
Settings and map
What rules and settings are recorded for Cubitas Rust?
No gather rate appears in the name: Cubitas Rust. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Cubitas Rust selected?
The game generates the map on Cubitas Rust: procedural, size 6,000, seed 474132176. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does Cubitas Rust wipe, and how often?
Too few wipes are on record for Cubitas Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 7 hours ago.
On Cubitas Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 19 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Cubitas Rust appear among Rust Data lists and filters?
The Rust Data lists that Cubitas Rust fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Cubitas Rust hold?
These tags are published by Cubitas Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Cubitas Rust?
The manual route: launch Rust, F1, then client.connect 172.240.53.131:2565. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.