Rust Data

rustdata.spaceservers172.240.69.85:28016.ipynb

Run all rust-data · live

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Online 172.240.69.85:28015 checked 11m ago

JRDN RUST

Connect

srv = rust.server("172.240.69.85:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,405 # top 69%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1623217194
Map of JRDN RUST
map
Procedural Map
size
3000
seed
1623217194
Open on RustMaps

Server

srv.info()
address
172.240.69.85:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 03:08 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average535/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average32/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average56/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average281/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average110/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average125/150

Quick answers

From the figures on this page.

Player counts

What position does JRDN RUST take in the server rankings?

Rank #15,405 on seven-day player hours for JRDN RUST, within the top 69% of all ranked servers.

How many players does JRDN RUST hold at once?

Current row: 0 players on JRDN RUST, against 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does JRDN RUST perform?

The 48-hour average is 155 server fps, with a low of 109. Buildings, deployables and all else in the world took the count as high as 47,376 entities. A high of 4,765 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does JRDN RUST run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by JRDN RUST. Steam updates your game for you, but the protocol must match to join.

How reliable is JRDN RUST, and is it online now?

JRDN RUST reports itself online at the current refresh. A restart about 9 days 17 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 18 October 2026.

In which location is JRDN RUST hosted?

There is no region published for JRDN RUST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.240.69.85:28015.

Settings and map

What rules and settings are recorded for JRDN RUST?

You will not find a gather rate in the string JRDN RUST. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has JRDN RUST selected?

Size 3,000, seed 1623217194: the procedural map on JRDN RUST, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does JRDN RUST wipe, and how often?

The record for JRDN RUST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 19 hours ago.

Lists and tags

Which Rust Data filters and lists contain JRDN RUST?

These Rust Data lists include JRDN RUST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on JRDN RUST?

Read by the game's server browser, the tags JRDN RUST publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join JRDN RUST?

In Rust, F1 opens the console: type client.connect 172.240.69.85:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,690 players 11,757 servers online