Offline 172.240.80.138:21700 checked 27d ago
#1 Sky 4 Rain 4Netplayers
Connect
srv = rust.server("172.240.80.138:21704")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 172.240.80.138:21700
- region
- –
- max players
- 16
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 23:33 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 84/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 397/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 362/425 |
Quick answers
From the figures on this page.
Population
How does #1 Sky 4 Rain 4Netplayers compare in the rankings?
Over the last seven days #1 Sky 4 Rain 4Netplayers sits at #15,958 on player hours, in the top 70% of ranked servers.
How many players does #1 Sky 4 Rain 4Netplayers hold at once?
The current row shows #1 Sky 4 Rain 4Netplayers offline; the last response was 27 days ago.
Server facts
Which Rust version is #1 Sky 4 Rain 4Netplayers on?
The build is Rust network protocol 2634 and build 166652 on Linux, run by #1 Sky 4 Rain 4Netplayers. The protocol has to match before you can join, and Steam does the updating.
How reliable is #1 Sky 4 Rain 4Netplayers, and is it online now?
The latest sample has #1 Sky 4 Rain 4Netplayers offline, with a last sighting 27 days ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 2 October 2026.
Where does #1 Sky 4 Rain 4Netplayers sit?
No region is published by #1 Sky 4 Rain 4Netplayers. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 172.240.80.138:21700 is its address.
Map and rules
What rules and settings are recorded for #1 Sky 4 Rain 4Netplayers?
You will not find a gather rate in the string #1 Sky 4 Rain 4Netplayers. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has #1 Sky 4 Rain 4Netplayers selected?
Size 4,000, seed 1234567890: the procedural map on #1 Sky 4 Rain 4Netplayers, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does #1 Sky 4 Rain 4Netplayers wipe, and on what schedule?
Too few wipes are on record for #1 Sky 4 Rain 4Netplayers to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 1 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain #1 Sky 4 Rain 4Netplayers?
The Rust Data lists that #1 Sky 4 Rain 4Netplayers fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on #1 Sky 4 Rain 4Netplayers?
The game's server browser reads these tags from #1 Sky 4 Rain 4Netplayers: gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): Slot count: 16; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to #1 Sky 4 Rain 4Netplayers?
The manual route: launch Rust, F1, then client.connect 172.240.80.138:21700. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.