Offline 172.252.236.174:27279 checked 5d ago
RogueNation-X3
Connect
srv = rust.server("172.252.236.174:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 11:17 UTC5d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.252.236.174:27279
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 11:17 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 387 on average | 360/450 |
| 1 | Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 175 on average | 184/225 |
| 2 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 124 on average | 430/405 |
| 3 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 98/100 |
| 4 | FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 111 on average | 68/350 |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 47/100 |
Quick answers
From the figures on this page.
Population
What position does RogueNation-X3 take in the server rankings?
Over the last seven days RogueNation-X3 sits at #9,394 on player hours, in the top 42% of ranked servers.
How full does RogueNation-X3 run?
Offline now for RogueNation-X3, with the last sample 5 days 10 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
Which Rust version is RogueNation-X3 on?
Rust network protocol 2635 and build 168909 on Linux is what RogueNation-X3 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RogueNation-X3, and is it up?
The latest sample has RogueNation-X3 offline, with a last sighting 5 days 10 hours ago. Uptime of 5% across the last 5 full days: 6 hours of 120. Its earliest recorded date in Rust Data is 22 October 2026.
Where does RogueNation-X3 sit?
No region is published by RogueNation-X3. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.252.236.174:27279.
Settings and map
Which rules apply on RogueNation-X3, and what settings?
Gather sits at 3x, read from the server's own name: RogueNation-X3. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has RogueNation-X3 loaded?
The game generates its map: procedural, on RogueNation-X3.
Wipe data
When does RogueNation-X3 wipe, and on what schedule?
The record for RogueNation-X3 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 11 hours ago.
On RogueNation-X3, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain RogueNation-X3?
On Rust Data, RogueNation-X3 appears in these lists: Modded Rust servers and 3x Rust servers, filtered live. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 3x.
Which meanings do the tags on RogueNation-X3 hold?
These tags are published by RogueNation-X3 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RogueNation-X3?
In Rust, F1 opens the console: type client.connect 172.252.236.174:27279. Launch Rust on this page does the same by opening the game through Steam and connecting.