Rust Data

rustdata.spaceservers172.58.250.34:28016.ipynb

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Offline 172.58.250.34:28015 checked 4d ago

Code Fast

Connect

srv = rust.server("172.58.250.34:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #7,213 # top 32%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 03:11 UTC4d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
172.58.250.34:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 03:11 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average303/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average193/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average21/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average59/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Code Fast rank?

Rank #7,213 on seven-day player hours for Code Fast, within the top 32% of all ranked servers.

How full does Code Fast run?

Offline now for Code Fast, with the last sample 4 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on Code Fast?

Rust network protocol 2635 and build 168909 on Windows is what Code Fast runs. The protocol has to match before you can join, and Steam does the updating.

Is Code Fast up, and what does its uptime show?

The latest sample has Code Fast offline, with a last sighting 4 days 6 hours ago. Uptime of 5% across the last 5 full days: 6 hours of 120. Its earliest recorded date in Rust Data is 23 October 2026.

Where does Code Fast sit?

No region is published by Code Fast. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 172.58.250.34:28015 is its address.

Map and rules

What rules and settings are recorded for Code Fast?

You will not find a gather rate in the string Code Fast. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Code Fast loaded?

The game generates its map: procedural, on Code Fast.

Wipe data

When does Code Fast wipe, and on what schedule?

A rhythm cannot be read from the wipes of Code Fast on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 20 hours ago.

What is wipe day on Code Fast like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Code Fast appear among Rust Data lists and filters?

On Rust Data, Code Fast appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Code Fast?

These tags are published by Code Fast and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Code Fast?

Enter client.connect 172.58.250.34:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online