Offline 172.58.250.34:28015 checked 4d ago
Code Fast
Connect
srv = rust.server("172.58.250.34:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 03:11 UTC4d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.58.250.34:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 03:11 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 303/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 193/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 46/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 59/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Code Fast rank?
Rank #7,213 on seven-day player hours for Code Fast, within the top 32% of all ranked servers.
How full does Code Fast run?
Offline now for Code Fast, with the last sample 4 days 6 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Code Fast?
Rust network protocol 2635 and build 168909 on Windows is what Code Fast runs. The protocol has to match before you can join, and Steam does the updating.
Is Code Fast up, and what does its uptime show?
The latest sample has Code Fast offline, with a last sighting 4 days 6 hours ago. Uptime of 5% across the last 5 full days: 6 hours of 120. Its earliest recorded date in Rust Data is 23 October 2026.
Where does Code Fast sit?
No region is published by Code Fast. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 172.58.250.34:28015 is its address.
Map and rules
What rules and settings are recorded for Code Fast?
You will not find a gather rate in the string Code Fast. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Code Fast loaded?
The game generates its map: procedural, on Code Fast.
Wipe data
When does Code Fast wipe, and on what schedule?
A rhythm cannot be read from the wipes of Code Fast on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 20 hours ago.
What is wipe day on Code Fast like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does Code Fast appear among Rust Data lists and filters?
On Rust Data, Code Fast appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Code Fast?
These tags are published by Code Fast and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Code Fast?
Enter client.connect 172.58.250.34:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.