Rust Data

rustdata.spaceservers172.58.9.124:28137.ipynb

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Online 172.58.9.124:28135 checked 9m ago

Laboratorio experimental (staging)

Connect

srv = rust.server("172.58.9.124:28137")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 2d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
172.58.9.124:28135
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 07:18 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average142/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average16/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average36/200

Quick answers

From the figures on this page.

Population

What position does Laboratorio experimental (staging) take in the server rankings?

Player hours over seven days put Laboratorio experimental (staging) at #15,349, in the top 69% of the ranked set.

How full does Laboratorio experimental (staging) run?

Laboratorio experimental (staging) reports 0 players at this refresh, with 4 slots configured. Over the last seven days it averaged 0 players.

About the server

What Rust version does Laboratorio experimental (staging) run?

Version Rust network protocol 2635 and build 169516 on Windows is reported by Laboratorio experimental (staging). Joining needs the same protocol on your game; Steam handles the update.

Is Laboratorio experimental (staging) up, and what does its uptime show?

Online is the state at the latest refresh for Laboratorio experimental (staging). 47 of 48 hours up over the last 2 full days, or 98%. The first row Rust Data holds for it is dated 26 October 2026.

Where does Laboratorio experimental (staging) sit?

No region is published by Laboratorio experimental (staging). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.58.9.124:28135.

Map and rules

Which rules apply on Laboratorio experimental (staging), and what settings?

You will not find a gather rate in the string Laboratorio experimental (staging). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Laboratorio experimental (staging)?

A procedural map runs on Laboratorio experimental (staging), generated by the game.

Wipe schedule

When does Laboratorio experimental (staging) wipe, and on what schedule?

Too few wipes are on record for Laboratorio experimental (staging) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 21 hours ago.

Lists and tags

Where does Laboratorio experimental (staging) appear among Rust Data lists and filters?

On Rust Data, Laboratorio experimental (staging) appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Laboratorio experimental (staging)?

The game's server browser reads these tags from Laboratorio experimental (staging): gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169516 (Build): Build number: 169516; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Laboratorio experimental (staging)?

Enter client.connect 172.58.9.124:28135 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs169516,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs169516
Build Build number: 169516.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,155 players 11,637 servers online