Offline 172.59.218.223:28015 checked 6d ago
GoldyShire
Connect
srv = rust.server("172.59.218.223:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 172.59.218.223:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 18:53 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 297/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 275/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 37/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 122/200 |
Quick answers
From the figures on this page.
Population
How does GoldyShire compare in the rankings?
Rank #15,338 on seven-day player hours for GoldyShire, within the top 69% of all ranked servers.
How many players does GoldyShire hold at once?
Offline now for GoldyShire, with the last sample 6 days 11 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does GoldyShire run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by GoldyShire. Joining needs the same protocol on your game; Steam handles the update.
Is GoldyShire up, and what does its uptime show?
The latest sample has GoldyShire offline, with a last sighting 6 days 11 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Its earliest recorded date in Rust Data is 22 October 2026.
In which location is GoldyShire hosted?
There is no region published for GoldyShire. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 172.59.218.223:28015.
Settings and map
What rules and settings are recorded for GoldyShire?
You will not find a gather rate in the string GoldyShire. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on GoldyShire?
The game generates its map: procedural, on GoldyShire.
Wipe schedule
When does GoldyShire wipe, and how often?
Too few wipes are on record for GoldyShire to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold GoldyShire, and which filters?
These Rust Data lists include GoldyShire: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on GoldyShire hold?
The game's server browser reads these tags from GoldyShire: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into GoldyShire?
In Rust, F1 opens the console: type client.connect 172.59.218.223:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.