Rust Data

rustdata.spaceservers172.59.70.208:28017.ipynb

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Offline 172.59.70.208:28015 checked 45d ago

Devlin's Rust Server

Connect

srv = rust.server("172.59.70.208:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,149 # no region published
last wipe 75d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
172.59.70.208:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Aug 2026, 23:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average162/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average154/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average16/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average74/200

Quick answers

From the figures on this page.

Population

What position does Devlin's Rust Server take in the server rankings?

Over the last seven days Devlin's Rust Server sits at #15,149 on player hours, in the top – of ranked servers.

What population does Devlin's Rust Server carry?

Devlin's Rust Server returns no live count at this refresh, having last been seen 45 days 11 hours ago.

Server facts

What Rust version does Devlin's Rust Server run?

Rust network protocol 2632 and build 161125 on Windows is what Devlin's Rust Server runs. The protocol has to match before you can join, and Steam does the updating.

Is Devlin's Rust Server up, and what does its uptime show?

Offline now for Devlin's Rust Server, last seen 45 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is Devlin's Rust Server hosted?

For Devlin's Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.59.70.208:28015.

Settings and map

Which rules apply on Devlin's Rust Server, and what settings?

No gather rate appears in the name: Devlin's Rust Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Devlin's Rust Server loaded?

The game generates its map: procedural, on Devlin's Rust Server.

Wipes and dates

When does Devlin's Rust Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Devlin's Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 75 days 6 hours ago.

Tags, lists

Which lists on Rust Data hold Devlin's Rust Server, and which filters?

On Rust Data, Devlin's Rust Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Devlin's Rust Server?

These tags are published by Devlin's Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Devlin's Rust Server?

The manual route: launch Rust, F1, then client.connect 172.59.70.208:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol To join, your game must run protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,162 players 11,622 servers online