Online 172.81.129.106:28015 checked 10m ago
Rusty Trombone | No Decay
Connect
srv = rust.server("172.81.129.106:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 23:19 UTC26d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 04:31 UTC27d ago | 1 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1731619516
- map
- Procedural Map
- size
- 4000
- seed
- 1731619516
Server
srv.info()- address
- 172.81.129.106:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 23:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 65/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 70/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 170/200 |
Quick answers
From the figures on this page.
Player counts
How does Rusty Trombone | No Decay compare in the rankings?
Rank #14,996 on seven-day player hours for Rusty Trombone | No Decay, within the top 67% of all ranked servers.
What population does Rusty Trombone | No Decay carry?
Rusty Trombone | No Decay reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does Rusty Trombone | No Decay perform?
The 48-hour average is 211 server fps, with a low of 194. Buildings, deployables and all else in the world took the count as high as 92,246 entities. A high of 3,504 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rusty Trombone | No Decay?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rusty Trombone | No Decay. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rusty Trombone | No Decay, and is it online now?
Rusty Trombone | No Decay reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 14 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does Rusty Trombone | No Decay run from?
There is no region published for Rusty Trombone | No Decay. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 172.81.129.106:28015.
Map and rules
Which rules apply on Rusty Trombone | No Decay, and what settings?
You will not find a gather rate in the string Rusty Trombone | No Decay. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Rusty Trombone | No Decay loaded?
Rusty Trombone | No Decay runs a procedural map of size 4,000 with seed 1731619516, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rusty Trombone | No Decay wipe, and on what schedule?
Too few wipes are on record for Rusty Trombone | No Decay to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 14 hours ago.
What is wipe day on Rusty Trombone | No Decay like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Rusty Trombone | No Decay, and which filters?
On Rust Data, Rusty Trombone | No Decay appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rusty Trombone | No Decay?
The game's server browser reads these tags from Rusty Trombone | No Decay: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Rusty Trombone | No Decay?
In Rust, F1 opens the console: type client.connect 172.81.129.106:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.